myAM Posted November 30, 2005 Posted November 30, 2005 I've done some research into normal mapping before, and this stuff sounds terrific if it really works. Anyhow, I kind of gave up on the idea because how is it possible with AM? Or would it be in the hands of my game engine? Quote
zandoriastudios Posted November 30, 2005 Posted November 30, 2005 Normal map is a decal type in V12 Quote
triath5147 Posted November 30, 2005 Posted November 30, 2005 fi your normal mapping in AM for a render it is in AM, if your normal mapping in a game engine, the engine must have a shader to support it. Quote
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