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Here is my first try at modelling one of my own concepts. It's supposed to be quite stylised which is why it looks a little like a rat with small ears. I need a little advice on the best way to model a mouth into my head. I have tried modelling the lower jaw separately and then joining it but I end up with some nasty peaks. I don't want to play around with the gammas too much as it will eventually be a dancing bear (that sings a little) and i don't want any unpredictable motion.

Anyway, I know that it's not much so far, but here it is.

post-7-1068481862.jpg

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I need a little advice on the best way to model a mouth into my head. I have tried modelling the lower jaw separately and then joining it but I end up with some nasty peaks. I don't want to play around with the gammas too much as it will eventually be a dancing bear (that sings a little) and i don't want any unpredictable motion.

Conrad, you stole my avatar, damn you! ;)

 

Could you post a wireframe? It's tough to offer modeling advice otherwise.

 

In general (and I am _not_ a modeler, so take my advice with a grain of salt) it's best to build with the holes in mind rather than stitching them in later--this could come around to bite you with the eyes (unless you're going for a cartoony look with separate eyes) as well as the mouth. You might need to delete the bottom of the head and rebuild it...

 

Zach

Posted

jfirestine, the ears are done as seperate objects.

 

Thanks for the advice Zach. I'll have another go with the eyes and mouth modeled in first and I'll post the udated model. (with wireframe).

Posted

The choice of avatar is obviously a sign of good taste. I'll update it with something swish as soon as I do something worthy to use as an avatar. :D

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