aduenez Posted June 12, 2005 Share Posted June 12, 2005 Hello all, I have worked of rigging my character for the last week, and thought I was doing well. I finished creating clinched hand movements when I moved to creating smart skin for the characters body. When I went back to test a previously hand clinch poses, I noticed the sliders didn't work. I opened an action and tried to move the fingers individually, but they seemed to be frozen -- only the roll worked. Interestingly, a previous version of the model exhibited the same problem. I can't figure out what is happening. Anyone have any ideas? AD PIV, 3.6 GZ HT using AM 2005 (Orang 11.1h) ArmWIP2.zip Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted June 12, 2005 Share Posted June 12, 2005 Here's a fixed project. It was easier for me to fix it, than explain to you how to fix it. The hand poses were corrupted. If you want an explanation I'll give you one. You'll need to redo the finger point pose. Quote Link to comment Share on other sites More sharing options...
aduenez Posted June 12, 2005 Author Share Posted June 12, 2005 Thanks Mark for the fix. I kept messing around with the model this morning and decided to recreate another hand pose. I checked it and it seemed to be working fine until I drug it onto a "Hands" folder that I created. That's when it stopped working. I drug it back out of the "hands" folder, but the pose no longer worked. I am afraid of progressing any further with this model for fear of other stuff corrupting. Is there a way to avoid the corruptions? AD Quote Link to comment Share on other sites More sharing options...
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