rossk Posted April 22, 2005 Posted April 22, 2005 Usually before I mess around with things, I like to fully understand how things work... well, after awhile I finally decided to jump in and just mess with things in AM. I learned a lot from the experience so far, and it has been a ton of fun, so I hope to continue in the future. Anyway, here is a short animation of Thom doing some sort of umm... exercise or something. (more like a very crappy gymnast's routine). It didn't really start out with a plan any more specific than to Animate, so any storyline you think you might see... is an illusion. Any suggestions would be greatly appreciated. Thanks, --Ross K. EDIT: Apparently it is possible to leave the subtitle empty... I'll remember that for the future. exercise_a.mov Quote
Admin Rodney Posted April 22, 2005 Admin Posted April 22, 2005 You are on your way to great things Ross. Keep on experimenting. As you said... that's the fun part. Quote
Dhar Posted April 22, 2005 Posted April 22, 2005 I agree. I can only study and read posts so much. I finally had to make the plunge and basically picked a song and started animating A:M's characters to perform the song. It's an excercise in lip-sync, decals, lighting, showing emotions, animating etc... It's gonna be like a music video, very involved, over 3 and a half minutes long, but hey, I figured I have to start somewhere. I only wish I had more time. In the mean time, I'm learning by the tons Quote
Aminator Posted April 23, 2005 Posted April 23, 2005 Nice experiment. If you want to take it further, here are some ideas: On the first step: - anticipate, at least a little, e.g. bending the knees a bit - the upper body shouldn't be frozen - e.g. the arms might swing to our left by momentum; the hips, torso, and head should lean to adjust balance On the one-leg balance: - tilt the neck/head to keep it balanced over the foot (heads are heavy!) For most of the second half, the body is doing a slow, steady droop. It's called "floating" - unrealistic, computery-perfect motion and something we have to constantly watch for and fix. Quote
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