kuep Posted March 24, 2005 Posted March 24, 2005 Maybe a silly question i am thinking about buying tm2. i have tried some rigs and like ability to create rigs quickly. i was trying out the rig on a past test model and wondered about the shoulder shrug. how is this done? I made the shoulder bone visible but i cant move it. Who knows the answer? Quote
Raf Anzovin Posted March 24, 2005 Posted March 24, 2005 Move the arm controls up and down. They're tied to the shoulder rotation. --Raf Quote
kuep Posted March 24, 2005 Author Posted March 24, 2005 Hey Raf, I just need to clarify. Do you mean arm controls as in translating the arm bone attached to the shoulder or rotating the arm?. Could you give me a little more info? It seems like this plugin would work great for us for (hopefully) up and coming projects. I want to make the workflow the same so that trouble shooting would be easier and of course reusable actions and everything is transferable. i am also interested in the weight mover software. Is it a real time saver because i hate weighting. LOL thanks Quote
Sevenar Posted March 24, 2005 Posted March 24, 2005 If you translate the top end of the top arm bone upwards, the shoulder moves up like a shrug. Quote
Raf Anzovin Posted March 25, 2005 Posted March 25, 2005 Grab the upper arm control bone and translate it up and down. Quote
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