Feline Witch Posted March 10, 2005 Posted March 10, 2005 If you can't use materials export materials to a game, how can you make textures look good? Could I: I dunno, like draw a butterfly or a celtic knot or something, could I put it in adobe and alter it so it looks like cloth or stone, then use it on my model or level? Quote
Feline Witch Posted March 15, 2005 Author Posted March 15, 2005 What is "mapping"? Is it like making a net for a cube? If so...ouch. Also, can I just paint textures onto my models? Like this: I drew this butterfly. Let's paint it onto Lazuli's bolero. I drew these spiraly swirls, let's paint it it onto Lazuli's platform boot. I am hoping it is this simple....but it isn't is it? Quote
Feline Witch Posted March 16, 2005 Author Posted March 16, 2005 I prefer the simple way. I don't think I can make a net for Lazuli's bolero or Dreamer's dreadlocks/braids. I think it will be a lot more complicated for me then decoding the Lodon A/Z. Quote
Feline Witch Posted March 20, 2005 Author Posted March 20, 2005 I am pretty happy. You see, I dowloaded this packet of awesome materials, since there are tons of things I really would find useful. There is green felt (Erina wears a lot of green) water (I thought since it is clear, I could use it for Lazuli's glasses, if I can shut off the distort effect) veins and muscle (since I want the characters to venture inside a giant monster, or just for zombies) I also found a plugin for creating velvet fuzz, which is a god send for me, now I can create fur for my characters. When I save up and buy AM, will you guys help me turn them into textures? Quote
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