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Hash, Inc. - Animation:Master

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Posted

If you can't use materials export materials to a game, how can you make textures look good?

 

Could I:

 

I dunno, like draw a butterfly or a celtic knot or something, could I put it in adobe and alter it so it looks like cloth or stone, then use it on my model or level?

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Posted

What is "mapping"?

 

Is it like making a net for a cube? If so...ouch.

 

Also, can I just paint textures onto my models? Like this: I drew this butterfly. Let's paint it onto Lazuli's bolero. I drew these spiraly swirls, let's paint it it onto Lazuli's platform boot. I am hoping it is this simple....but it isn't is it?

Posted

I am pretty happy. You see, I dowloaded this packet of awesome materials, since there are tons of things I really would find useful. There is green felt (Erina wears a lot of green) water (I thought since it is clear, I could use it for Lazuli's glasses, if I can shut off the distort effect) veins and muscle (since I want the characters to venture inside a giant monster, or just for zombies) I also found a plugin for creating velvet fuzz, which is a god send for me, now I can create fur for my characters.

 

When I save up and buy AM, will you guys help me turn them into textures?

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