johnl3d Posted March 7, 2005 Share Posted March 7, 2005 I hate it when someone asks a question I haven't played with ...so someone..asked about a blinking light material....and that got me thinking and I came up with this. It could be better with a few tweaks of the expression to maybe slow it down but I wanted to work more on a modeling tut so here's the "raw" idea lightsblinking.mov Quote Link to comment Share on other sites More sharing options...
johnl3d Posted March 7, 2005 Author Share Posted March 7, 2005 this could be done on a strip by strip basis and therefore look better but again this is the raw idea for those who need text toonnation dot material applied to both parts of gradient combiner one with gray dots and one with ..yellow using an expression to randomly set start and end points of gradient in x direction for the plane used render please no more ideas... lightsblink.prj Quote Link to comment Share on other sites More sharing options...
Guest RemoteViewer Posted March 7, 2005 Share Posted March 7, 2005 *Deleted* Quote Link to comment Share on other sites More sharing options...
johnl3d Posted March 7, 2005 Author Share Posted March 7, 2005 quality ? quantity maybe thanks either way Quote Link to comment Share on other sites More sharing options...
Mr. Jaqe Posted March 7, 2005 Share Posted March 7, 2005 Quality.. Qantity... Well, it's pretty much the same here in AM, you support the quantity of new, awsome effects, we make them as good as we want them. Thank you again, john3d Quote Link to comment Share on other sites More sharing options...
Sevenar Posted March 7, 2005 Share Posted March 7, 2005 John: I think you're onto something there... I can put some sort of mask with rectangular holes over the top of the round dots and apply in strips. Thank you! Sev Quote Link to comment Share on other sites More sharing options...
vf124 Posted March 7, 2005 Share Posted March 7, 2005 Johnl3d, You have got to be one of the most helpful fellows around these parts when it comes to turning out quality projects for the community. Thanks for sharing. I must agree ... Quote Link to comment Share on other sites More sharing options...
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