John Bigboote Posted January 24, 2005 Posted January 24, 2005 Hey--- Having trouble with my first attempt using the update. I've tried several times, with and without auto CG balance. When I'm finished rigging my character and I turn-on the TSM2(in an action) the legs crisscross (see attached gif) I've tried flipping the direction of the bones orintation on the legs thinking I flipped them inadvertantly...tried several things...everything ends up with crisscrossed legs. Since I have a deadline on this animation I will go back to the prior version of TSM2 and try that. Wondering if anyone else is getting this? Quote
John Bigboote Posted January 24, 2005 Author Posted January 24, 2005 Here's what happened to a model off the Hash CD... It would seem that TSM2 is confusing left and right lower legs in the rigging process... I'm confused. Quote
Morgan Posted January 24, 2005 Posted January 24, 2005 I see it. I evidently introduced a problem in other systems when I fixed the problem in the tail. I'll have more info in a bit -- thanks for pointing that out, and sorry for the inconvenience. -Morgan Quote
Morgan Posted January 24, 2005 Posted January 24, 2005 Fixed in this update. Sorry about that -- I should have checked the other systems after I made that change, not just the tail. Both limbs & tails should be working properly now. -Morgan Quote
John Bigboote Posted January 24, 2005 Author Posted January 24, 2005 Hows THAT for customer service??? Thanks Morgan. It worked great and I am on my way. I was in a real bind there, you saved the day. EXCELLENT! Quote
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