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Hash, Inc. - Animation:Master

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Posted

Hey---

Having trouble with my first attempt using the update. I've tried several times, with and without auto CG balance. When I'm finished rigging my character and I turn-on the TSM2(in an action) the legs crisscross (see attached gif) I've tried flipping the direction of the bones orintation on the legs thinking I flipped them inadvertantly...tried several things...everything ends up with crisscrossed legs. Since I have a deadline on this animation I will go back to the prior version of TSM2 and try that.

 

Wondering if anyone else is getting this?

TSM2weirdness.gif

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Posted

Here's what happened to a model off the Hash CD... It would seem that TSM2 is confusing left and right lower legs in the rigging process...

 

I'm confused.

TSMweirdness2.jpg

Posted

I see it. I evidently introduced a problem in other systems when I fixed the problem in the tail. I'll have more info in a bit -- thanks for pointing that out, and sorry for the inconvenience.

 

-Morgan

Posted

Hows THAT for customer service???

 

Thanks Morgan. It worked great and I am on my way. I was in a real bind there, you saved the day.

 

EXCELLENT!

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