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Hash, Inc. - Animation:Master

TSM constraints buckle my knees & bend my back!


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Posted

I have a simple tubular biped character. After rigging when I turn on TSM constraints, my character's knees buckle (form like an arch shape), and his back bends forward to a horizontal position. It's like he ages 100 years.

I've tried several different intermediate bones, constraints, etc. but it keeps happening.

 

The rig animates beautifully apart from that. HELP! I wonder if this is how I'm going look by the time I get the hang of this... :(

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Posted

Cat,

 

Sorry about that -- Raf sent me your file, and it sounds like you must be running a buggy version of TSM2. If you download and install the new version it should work fine. Just make sure you've closed A:M before running the installer.

 

Neat character, by the way!

 

-Morgan

  • 5 weeks later...
Posted

Yeah you think so?? Thanks. Only my 2nd model in AM and animates so easily. My first model was my standard poodle - life like and very cool. I've lots of stories to tell about him but trying to rig and animate a complex model straight off? AhAh.

Thanks,

cat.

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