sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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  1. Recently, I was trying to animate bubbles coming from my scuba divers' regulators. I constructed about 50 bubbles and put them inside my diver in an action file. I then tried to move different sized bubbles from inside the diver to just outside the regulator in groups of 12 or so bubbles that I would arrange in some sort of random formation. I then would try to move the group (mixing them up and changing the arrangement) every 10 frames further away from the diver. When I got them about two steps away, they started trying to come back to the diver. I would advance 1 frame and about 1/3 of the bubbles started shooting great distances back toward the diver. I had to chase those bubbles down and move them pretty much frame by frame away from the diver because they kept trying to return. What causes this? Is there some limit in play? Is there some way to press a button and let the bubbles go where I want them to go? Also, in the action file, I tried to make the bubbles leave away from the diver to the right and rear and toward the surface of the water. When I put the action in the choreography file, the bubbles went to the front and left toward the surface. I fought the battle of the bubbles for about two or three days and never won. I have some bubbles, but they do not always go where I want them. Does anyone know why this happens and how to solve the problem? This is not a life or death issue with me, but I thought someone else might have problems with action objects like this also.
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