sprockets TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant! Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen
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Hash, Inc. - Animation:Master

Roger Eberhart

*A:M User*
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  1. Great to see a WoW fan on the forum. Orcs are fun. Rumor has it a Blizzard artist lurks on these forums.
  2. Looks great for your first AM model. Based on the rotoscope, you may want to flatten his nose a bit and give him a more pronounced brow ridge.
  3. He could try Zpider's Conform plugin (http://www.kci-group.com/z/conform.htm). That should get the bases of the horns to match the curvature of the head. Then he should be able to model them into the head. Although, Conform is only available on PC. Does Victor use a Mac?
  4. That's a pretty cool spline layout on the side of the hip. Could you show a screenshot centered on that region. Thanks, Roger
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