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Hash, Inc. - Animation:Master

Ravager

*A:M User*
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Posts posted by Ravager

  1. woah, the edit--> move frames option looks too confusing to me...... could someone point out what things do what?

    Like these things:

     

     

     

    Start: End:

    Before: 00:00:00 to 00:00:00

    After: 00:00:00 to 00:00:00

     

    Offset: Scale:

    00:00:00 100

     

    _

    |_| Snap frames to integers.

     

    _

    |_| Slide frames that are above range.

  2. Sorry to bother you guys again, but.... do you know if there is a way to move a group of keyframes in the choreography (possibly by using the timeline) to a different time in the choreography? kind of like Flash? And... if that isn't possible... could you make that possible in a future upgrade of A:M?

  3. There are several things I was wondering, the first thing I was wondering was that how do you make a liquid concentrated, like goop, but it falls like slime or drool (I use 200 for the Viscosity... yet the liquid stays suspended in the air, it doesn't ooze to the ground like I want it to)? If this option isn't available, maybe a future request for an ability like that? Another question is, how do I reduce the speed in which the liquid is shot out? For example... I want the liquid to come out slowly, yet it is shot out as if it were going 200 mph.

    Any info would be helpful,

    Rav

  4. ok, what happened was that there were constraints for the feet to make feet targets and i removed them (because i wanted to use the simpler IK system instead), now, i followed the steps for a basic IK system for them, but the problem is, i try to move the feet in a choreography and it wont let me, any ideas?

  5. ok, maybe i should send one of you two the model with the light... but who wants to volunteer?

    PS. im only choosing u 2 because i can trust u, as in to like not just take the model and sell it on the web, like other people would.

    maybe you two could figure out the problem, because i did what you said, and nothing works.

    just let me know who wants to try it out for me, if you do, that would be great.

    thanks

  6. alright, there is an image that i am trying to use within a light (u predator fans should recognize this) and the light type is a Klieg

    post-9472-1211748239_thumb.jpg

    when i place this image under the light in my model, everything seems fine, yet when i render it in choreography mode, the three dots never appear on anything the light targets... i know this may be confusing, but if anyone is good with this stuff, please help me out

    thanks

  7. (I wasn't sure where I would post this, but if anyone finds a good place to put this topic and move it there, that would be great.)

    I finally posted the prototype ALIENS that I had available (some were deleted by mistake :( ), the ones that I were able to round up have been posted on the 3D Frogstore, FOR FREE! Sure they are not the best, but maybe you would want them, who knows. Here is the link to the product.... I hope you enjoy!

    http://3dfrog.com/store/index.php?main_pag...2e94646a065a953

     

    --Ravager

  8. i was wondering how to get different properties of a liquid, for example, if i want it to be oozing, like blood or lava, and splashy, like water... by the way is there a way to cease water from emiting? i cant seem to find an option for it, and if not, will you come up with an update concerning a way to stop the liquid? thanks, i am excited to have liquid in the animations!

  9. crud, sorry to disappoint you but..... now it is back to its stupid thing again, and i have been switching the back facing polys on and off, and it does no good.

    here is what it looks like when i render it in final:

    post-9472-1209828618_thumb.jpg

     

     

    Here is what it looks like in shaded, WITH polys:

    post-9472-1209828677_thumb.jpg

     

     

    here is what it looks like WITHOUT polys:

    post-9472-1209828705_thumb.jpg

     

    here is what it looks like when i am modeling it (shaded and wireframe):

    post-9472-1209828782_thumb.jpg

     

     

    It is like this in every project, model, or whatever i use or make... i need help, again. sorry again for this issue.

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