I am having trouble rendering a video with horizontal lines (siding) on a building.
The horizontal lines appear to swim across the building as the camera moves towards it. I’m not sure what you would call it, Aliasing? Video Noise? Once the camera gets within about 5 to 8 feet of the building, it suddenly stops – (actually it drops to a reasonable level). I have tried changing the focal point & depth of field – see below.
I’m planning to do a virtual walk thru of several buildings. The camera is constrained to a path for its movement relative to the buildings.
The building is a simple rectangle with decals applied to it. The decals are bitmap images that have horizontal lines to represent the siding.
Some of the things I have tried so far (with little or no effect).
1. Changed the multiple light sources to a single source (sun).
2. Tried different ambient light setting on the camera
3. Changed the opacity of the decal to 100%.
4. I have tried multi-pass renderings.
5. I have tried rendering with some “blur”
6. Changed the focal point of the camera to remain on the building as the camera moves towards it.
7. I have changed the depth of field, and rendered with it both on and off
8. I have changed the approach angle of the camera’s movement towards the building to nearly perpendicular.
I'm using version 12q Yeti
I’m a new user, and so far I’m really amazed with the capabilities of the AM software. It is a bit daunting starting out though, because there are so many features, and ways of doing things. I tried searching for a similar thread for this issue, but have not been able to find one. Any help would be greatly appreciated.
Thanks.