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Hash, Inc. - Animation:Master

Tacku

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  1. Thanks for the mesurments, Moonshine. I've made a few adjustmennts and it looks more like the TOS ship now scale-wise. What I'm doing now is adding materials to my model. (My latest render has a great metal finish to it.) I'm trying to animate the warp nacelles but I can't figure out how to animate the materials. EDIT: Whoops, I forgot to add the recent render. Note the Nacelle caps. I just have to figure out how to animate the cellturb...
  2. Thanks KenH. If you're talking about the probe, I agree. I'm going to do some more work on the lil' guy. (Extrude the wings on the side, add some more ctrl points on them to make it more round, add some more decals.) I've currently got an animation rendering. I'll post it later.
  3. Thanks for the replys! Kamikaze, if you want animation, you're in for a treat. I designed so that the shuttle bay doors can open to launch a shuttlecraft. (Why else would I make the Galileo?) I also made a probe so the Enterprise can launch it from a ventral launch bay. There is also a dorsal launchbay on the saucer. I do plan to make an animation, but not a boring fly-by. How about the Enterprise gracefully departing spacedock in orbit of either Earth or another planet? (I don't think Star Trek should be entirely Earth-based.) Moonsire, thanks for your comment also. I know the origonal E did not have the blue glow, I took that element and the glowing deflector from the NX-01. (Big Enterprise fan.) I will add some hull details. By the way, you have blueprints of the Starship Enterprise?! Closest thing I have to those is a freezeframe of the blueprints of the Defiant as seen on Star Trek: Enterprise. While I do some more decalling and modeling, here's some more eye-candy. It's a probe that can be launched from the ventral launch bay.
  4. Just a little something I was busy on this weekend, thought I could get some comments. I modeled a Starship Enterprise and it was my goal to get it as detailed as possible. It's still in the works. (I have to add an animated door, some decals and some lights.) Without further adeu, the Big-E! I also decided to do a drastic re-design of the Galileo. It' was inspired by an Enterprise-E shuttle. Please give me some feedback!
  5. Actually largento, McGruff looks nice. And I love the communicator too. May I inquire how the USS Secondprize is going to look?
  6. Largento, I'm impressed of your charecter modeling. I'm a big fan of Trek. I can make a good Enterprise, but I'm terrible at charecter modeling. How did you do it? I especilly like Krok. And Mr. Spott's eyebrows and ears are hallarious. Keep up the good work!
  7. This is a result of an hours work. It's still a WIP, need to add some details. (I make the basic shape then add the details.) USS Enterprise-F Enjoy.
  8. I have a problem. Whenever I render a mist effect in action mode, it turns out great. But when I render in Chor, it turns out like a transparent white sphere. What's the deal?
  9. Before you see the image, look at ]this one. The image
  10. Non Chor. I want to duplicate it in the OBJ folder.
  11. How do I completely duplicate a model with groups, poses, and sub folders?
  12. Tacku

    Thanks

    Ahoy, Matey! Welcome abord the U.S.S Hash Fourm. I was here before I got AM also.
  13. Screeny Left is rendered, right is not. Oh Dhar, The only Image I used was imported with the model.
  14. OK, AM crashed, and the file got corrupted. Luckaly, I had an export of my model. So I imported him. He was perfect when I imported him, but when I did a Render of him, all I got was a colored wire frame! (all of it was white, but the wireframe only was colored.) How do I restore my model to his former glory?
  15. How do you delete poses from a model?
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