and speaking as the sound designer on the film, I'm really impressed with what Charlie achieved in his first foray in CG.
His animation was a pleasure to voice as he obviously had a mental soundtrack whilst shooting the piece. Its a real skill to allow a character space to breathe, think and react to the sonic elements that have yet to be created.
And one final point, that no-one else mentioned...for me, one of the most vital aspects of any animation is giving the characters a sense of weight and gravity. Without that, they are just puppets floating about. These characters have a weight, which informs their motion and conveys a reality to the viewer.
really well done, Charlie.
here's to the next one!!