sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Sonic922

*A:M User*
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    Eric

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  1. Hi, I'm having a little trouble with my model. I have 2 copies of A:M, snce I upgraded once. So I keep the new one(2006) in my desktop, and the old one(2004 CD with update for 2005) in my laptop. But now I have the problem because I need to work on my model on my laptop, but it won't work with older versions of the program. Does anyone know how I can transfer it, I tried exporting it to another format but it messed up the bone structure and I lost my pose sliders. If not, does anyone know how I can use version 13 on both computers without moving the CD back and forth?
  2. Sorry to double post, but I finished my next cartoon: http://www.youtube.com/watch?v=jotJKr0J_Vo
  3. Thanks BTW, I think I fixed the link
  4. I finished my first cartoon using animated characters! I have been working on the character for a while and decided to start with a teaser. Instead of attaching it here, I put in on youtube for everyone to see, and rate! My new cartoon! Also, check out the website: http://www.freewebs.com/roverthepup/
  5. I need help with most of the constraints. I know about the Rigid bodies, but I need help with: -Aim at -Kinematic -Aim ROll at -Roll like -Spherical Limits -Euler Limits -Translate Limits -Surface -Aim like two -Roll Like Two -Bone to Spring
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