sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

takahiro

*A:M User*
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  • Interests
    Frank Zappa, Steve Vai, Johann Sebastian Bach, Old Disney Films (Dumbo, Alice in Wonderland, Fantasia, etc)
  • Hardware Platform
    Windows
  • System Description
    Windows2000, Athlon1400, Quadro4 780 XGL, 1024MBRAM

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    Takahiro Takahashi

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  1. Thanks for comments, guys. The structure of human ear reminds me of Klein's bottle. And the shapes work like permanent organization...! p.s. Don't watch ears too long. Or you will get 'dazed and confused' by its structure! Takahiro
  2. Hello, Jim Very nice model! His chin form attracts me. But I sometimes wonder your models' ears. You can see following image. I hope you like it. Takahiro
  3. Hi, DarkLimit I downloaded Mr.Yves's prj file and made following image. I found how to express caustics is so difficult... Following Maya site may be helpful. http://www.animagraph.com.br/DeathBrain/Sh...ss_tutorial.htm http://www.motiondesign.biz/vol_start.html http://www.3dluvr.com/intercepto/maya/tuto...ntroduction.htm Anyone? Takahiro
  4. It is my pleasure if my opinion would be useful. Because I'm a big fan of 'Alien Song'! Takahiro
  5. Hello, Victor Thanks for sharing. Making each UD bone a child of the LR bone sounds great idea! Anyway, I got an opinion about horns. I made following example. http://www2.ttcn.ne.jp/~takahirotakahash/hornspline.zip I hope you like it. Takahiro
  6. Wow, very cool! Can we see the bird view? Takahiro
  7. Hello, Jim Nice work, always. I downloaded your tutorial video. I could watch and hear your voice on my Windows 2000 pc. And I got one question about total time. Is total time of the video 8:20? Your nice voice stopped suddenly. takahiro
  8. I'm gonna make his glove, batting action, catching action, and facial expressions. I will learn his action form more carefully. To DarkLimit, Jim Talbotski, Kevin Waldron, Carl Raillard, JohnArtbox, Bjorn Cole, I want to say thank you! See you next time. takahiro
  9. Thanks for advice, John. I will try. takahiro
  10. I fixed the model. He looks more healthy than before, I think. Don't you think so? Sincerely, takahiro http://www2.ttcn.ne.jp/~takahirotakahash/i...031114front.jpg
  11. Thanks guys for advices! You clarified the point. I will make him slim and sharp a little. takahiro
  12. Thanks for comment, DarkLimit. Hmm, the model may be stabilized by the foot position. Here is wireframe. http://www2.ttcn.ne.jp/~takahirotakahash/i...11frontwire.jpg
  13. Hello, everybody. Here is a model I am working on. I hope to receive your comment (specially about body balance). Thanks. takahiro http://www2.ttcn.ne.jp/~takahirotakahash/i...031111front.jpg http://www2.ttcn.ne.jp/~takahirotakahash/i...o031111back.jpg
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