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Hash, Inc. - Animation:Master

ludo_si

Craftsman/Mentor
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Posts posted by ludo_si

  1. hello, I advanced a little on the body.

    I also modeled the belt.

    I created an action to the mapping of the belt, the decal on the tissue was well fold.

    I like sketchbook, it's fantastic to draw. with a cintig it's great.

    2231930707.JPG

  2. This is not the difference in quality that I wanted to show. But more that it is possible to export to a renderer as cycles or octane.

    And that has already been done.

     

    The rendering of AM is unique to Animation Master. It is impossible to get the same result in other software. It is in this that it is interesting to have multiple rendering engines. To have different effects.

     

    AM gives a very cartoon.

    AM toon rendering is superb.

    Carrara studio is very cold and very artificial images.

    Blender internal is very cartoon, it looks a bit like AM.

    Volumetric rendering in blender is awesome.

    3DSMax, and Maya, I'm not rich enough to use them. Lol

     

    Cycles is very realistic in lighting.

    Octane and cycles are very similar. Octane is faster but I find more flexible to use cycles. Octane render is less granular.

     

    There are many solution to make beautiful images and express themselves. Be able to play with all its possibilities, it is an asset.

     

    That is why I find that AM cycles would be nice.

     

    Well on the first killer bean is in 1999 created and is not comparable to the current rendering of AM. But it's still awesome.

  3. Do you know if that was that done via MDD or obj sequence?

    octane work with obj sequence.

    Octane and cycles are both GPU renderer.

    I have octane but never try to use a am scene in Octane.

    I use octane fore realistic rendering.

  4. Here are two examples that show the interest of GPU vs. CPU.

    I made a simple scene with radiosity AM, transparency, refraction, reflection.

    We must try to compare what is comparable.

    This requires the same parameters. (If possible)

    (Note that I'm not trying to compare the rendering quality of AM vs cycles. The rendering are all different and interesting)

    It's just the speed between CPU and GPU is useful.

    the first is AM rendering ( 1 cpu intel 4770, 364 sec)

    The second is Cycles ( gpu NVIDIA gtx 780) 12 sec

     

    30 faster for a very simple scene

    AMbox.jpg

    cyclebox.jpg

  5. What to say, also, is that it is an unbiased engine. It calculates the blurry reflections, "caustics,", objects lights, GI, transparency, AO. Very quickly.

     

    It is impossible to say how much time is faster cycles, but with transparent objects with reflection and refraction and the difference is actually between 10 and 50 x faster. It also depends on the number of objects.

  6. Are they boots or does he have really big hairy feet? Also it's a little unnerving that he's smiling....

    They are boots.With hairs on top. They will give dynamic when the character will walk. It is just decorative. Yes, I also find that her smile is unnerving.

  7. This is just bad lighting on my part. For example, it is just a lamp, global illumination and a simple difuse texture. But when I change render, I have to adjust the lighting (which I did not do to go faster).

    On first cycles, sky is 0.5 power. The second, it's 1.0 power.

     

    What is interesting is the speed between cpu and gpu. :lol:

  8. Here some sample with the same scene and parameter.

     

    1) Octane gpu render. 14 sec

     

    2/ cycles gpu render, 29 sec

     

    3) cycle cpu render, 6 min 11 sec

     

    4) scanline, juste ao no gi, 59 sec

     

    Here some sample with the same scene and parameter.

     

     

     

    1) Octane gpu render. 14 sec

     

    2/ cycles gpu render, 29 sec

     

    3) cycle cpu render, 6 min 11 sec

     

    4) scanline, juste ao no gi, 59 sec

    octane.jpg

    cycles.jpg

    cycles_cpu.jpg

    cpu.jpg

  9. 10 to 50 times faster than a CPU engine

     

    That's quite a spread.

    How can we make sure we get the 50x faster speed?

    I'm not as keen on the 10x increase.

     

    :P

    I use it every day and octane cycles for some rendering.

    It depends on the graphics card. It also depends on the stage. but compared to a 4470 intel, my Nvidia gtx 780 is 10-20 times faster. and this is not a Titan.

    This is the global illumination, radiosity. and rendering a scene takes a few seconds.

  10. little up

     

    sometimes the most important thing is not to be correct anatomically. just express, give an impression may be more interesting.

    I do not do a lot of anatomical research. I only work from my drawings.

    RENDUTEST0_copieb.jpg

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