sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Squirrelly

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    jljhnsn@yahoo.com

Previous Fields

  • Interests
    If it moves, it's interesting at least until I figure out how and why it moves. If it doesn't move it still might be interesting at least until I can figure out how it got there.
  • A:M version
    v18
  • Hardware Platform
    Windows
  • System Description
    Asus X99-E WS MB i7-5960X CPU 64GB memory
  • Self Assessment: Animation Skill
    Familiar
  • Self Assessment: Modeling Skill
    Knowledgeable
  • Self Assessment: Rigging Skill
    Unfamiliar

Profile Information

  • Name
    Jonathan

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  1. Thanks for your responses! I never activated automatic updates when I installed windows 7 and I found that I hadn't run a single update. I cued up the backlog of updates and, after a couple of hours of downloading, installing etc., my system crashed. I finally got it all ironed out and running again this afternoon and now A:M is working. Thanks again!
  2. I just installed the latest version of A:M, but when I try to run the program it gives the following error: "The program can't start because api-ms-win-crt-runtime-l1-1-0.dll is missing from you computer. Try reinstalling the program to fix this problem." I've tried reinstalling several times, no joy. Anyone have a suggestion? I'm running windows 7 with Intel i7-5960X CPU on ASUS X99E WS MB
  3. Thank you kindly for the response RobCat and Roger. I've downloaded the project file and from the dispersion thread and I'll work with that. I wanted to make a crystal chandelier for the dome home model. I'll post the results when I get something working.
  4. Is it possible to make a model of a prism in A:M and set up the lighting in a choreography to render a realistic spectrum? I tried a few times yesterday but never had any luck.
  5. Thanks for your response! Your comment got me thinking so I took another look at the settings -- AGAIN!-- and there it was. The width setting for the light in my choreography was set to something over 4 feet which meant that the light was emanating from outside of the shade. I reduced the width to 2 inches and it rendered as I wanted it to. I'm not really new to A:M or to the forum for that matter. I've been playing with A:M off and on for more than 10 years but I've always just been a lurker, no posts.
  6. I have a complex choreography set up with a number of original models. I included a lamp with a shade that I modeled and located a lamp at the location of the bulb in the choreography with the bulb being transparent glass material and the lampshade with a custom material with varying transparency values. I once had the choreography setup to cast shadows from the lampshade across the scene. I made changes to the choreography and lost the settings now I can't get it set so that the lampshade casts a pattern. Does anyone know how to do that correctly?
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