sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

paulb

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  1. Don't futz with it ..I think its a great thing to have going on with the credits- a very fun, direct, clear graphic!
  2. I mean't to say "when the head is turned and/or tilted and the shoulder is shrugged at the same time"
  3. I'm mostly just trying out this message board for the first time, but here's a model I started in V.8.5 but I found it too time consuming to work out all the smartskin issues(eg.- how the heck do you get the cheek to deform properly when the shoulder is "shrugged" at the same time?) Would the newest version of AM for Mac make it much easier?-but I mean in actual practice, not just in theory. Does anybody know of a good example of this sort of pudgy biped that has been animated successfully in AM? Please click here Thanks. Paul
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