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Hash, Inc. - Animation:Master

snympi

*A:M User*
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  • Name
    Pieter Snyman
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    Pretoria, South Africa (GMT+2)

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    Dell GX270 2.8 Ghz 2Gb DDR Ram nVidia GeForce FX 5200 Dual LCD screen

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  1. The bump mapping is not a bad idea. I like to see your examples with some bump mapping included. As long as the scaling does not present a problem, I don't see why this could not work even for photorealism. You are using a photo as the source - that kind of makes it photorealistic already Anyway, I'm going to play with it too - brick walls and so on could now be much easier.
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