sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

cartoonimator

*A:M User*
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    Chad Welch
  • Location
    Texas

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    Windows
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    Intel Pentium 4 2.8 Ghz, 800 mb FSB, NVidia GeForce FX 5200 256 MB Video Card, 2 x 512 RAM

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  1. Thanks, John, I got my upgrade! Now to play around a bit....
  2. Let me ask, could a similar pipeline work just as well in ZBrush 1.55b? That's the one I've got, and I don't have the money to upgrade. =/ Did you have a previous pipeline for that version?
  3. Thanks, Doug! You don't know how BAD I'm concidering it. I'm just afraid I'll make a fool out of myself. *laughs*
  4. Pretty much from studying ol' Battle Chaser comics with colors by LiQuid! Graphics. They've really got it goin' in digital color. But that's who I like to cop on a regular basis. =)
  5. Here's some WIP on my Machineflesh Challenge. Started coloring a bit. Lemme know what ya'll thinkies. Me to bed now. Sleep goooooooood.
  6. Thanks for those kind words, John! Really keeps a Hash newbie goin'.
  7. While I'm still working on making my 3D art...uh, well...good enough for people to see, I've opted to enter the 2D challenge on the site. Critz welcome as always. Might try a stab at my current concept in 3D. Chad P. Welch - Machineflesh Challenge 2D
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