sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

luiggie_san

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    Luis Santos

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    • PowerMac G4 Dual 500 Mhz, 1.5 GB Ram, 40 GB HD, 16 MB VRAM, OS X Panther • PowerBook G4 867 Mhz, 256 Ram, 60 GB HD, 32 MB VRAM, OS X Panther

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  1. Thanks for the reply Robert. The thing is, that I've tried that already. I always render to disk using the advanced options to make sure everything is as it should, and always use from frame 0 to frame 0 settings. The interesting thing is that after making some tests, I notice that if I hide some objects in the choreography and then render, it seems to work just fine. So I'm thinking, maybe it's a texture overload on the system resourses themselves. But than again, what do I know? Thanks for your help though, it's nice to know that this sort of thing don't just happen to me .
  2. Hi ya'll: I can't find the link to the project file you're talking about. I only found one to John's tree. Am I not looking where I should?
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