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Hash, Inc. - Animation:Master

Elissa

*A:M User*
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Posts posted by Elissa

  1. I see the word TARDIS and come out of lurker mode. Like the modeling and rendering, classic TARDIS.

     

    I'd lower the roof a bit... I can't find the reference images that were once on Google. I quick search through the 25,200 on GIS didn't bring it up.

     

    Great work!

  2. Another clock, one modeled after a pocket watch, another after another clock... but I see it sitting in a dusty pile with other clocks.

     

    Brainstorm alert! Brainstorm alert!

     

    Elissa you just gave me a great idea...

     

    Some of the "clutter" could be bunches of different clocks. If anyone wants to design some "funky" clocks in different styles.... that would be cool.

     

    Vernon "!" Zehr

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  3. Modern? I no not this word? I, who continue to find new ways to model an old police box.

     

    Oldish it is!

     

    I'm submitting a pic for the viewing pleasure of my fellow modelers, Hash and the approval of Vern.

     

    A doodah clock... I'll follow this up with oldish tools, that will also be lower spline count, too.

     

     

     

    Yes!

     

    No "modern" stuff. These should look like they were from... uh... from... they should look "old"... antiquey oldish... rubegoldbergish... uh... I mean...

     

    Hey what do want from me anyway? I don't work for antiques road show.

     

    Old stuff... kind a like that yeah.

     

    ;)

     

    Vernon "!' Zehr

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  4. Thank you for the reference sites, oakchas!

     

    I help make even more doodahs, thingys, and tooly props for (hopefully) use in the the workshop.

     

    For all you modelers out there... here are a couple of sources for pix of tools, and machines of a tinsmith, metal working, steam powerd shop. I'm not gonna get anything modeled or animated for the movie probably... but these are the sources I'd start with...

     

    lindsay books Bunches of cool stuf from bygone eras... and books on how to make them... online animations of homemade lathes, steam engines, pix of stuff from the old days... lots to look thru... check out almost anything "gingery" on the site.

     

    harbor freight These are importers of Asian tools for the metal work, woodwork, and so on hobbiests... lots of stuff to find in here... make it look old... look for shears, breaks, slip rolls, lathes, drill presses.. etc. Caveat right clicking will not allow you to copy a pic... you need to do print screen. there are online manuas in PDF that have line drwaings of many of the tools...

     

    hope this helps, I'm not associated with eithercompany in any way... but love and use both from time to time... Just like A:M!

  5. Actually there are several female AM users including Smudge who would be the third most active poster.

     

    More nice doodahs. The top one doesn't look like the image beside it though! It doesn't have the "clock" :)

     

    Smudge! Of course, of Ebin & May animation. There are other women? Wahoo! Now we can get together and model men wearing next to nothing with large umm... tools.

     

    You've made my day Ken! For you my next doodah will look like a clock.

  6. Right attached three picture for the viewing pleasure of Vern and all others who stumble upon this forum.

     

    Updated "tooly" thing which apparently is called a spokeshave. I've added poses to it.

     

    Another model with cogs and belts... I was aiming to copy the original picture, but went off course.

     

    P.S. Yes, Vern, you said sorry for calling me a man. ;)

    Remember, there are two female Hash users, Nancy and myself.

    All other females think 3D animation and modeling have cooties.

     

    I like this one!

     

    I could see a few of these... whatever they are... different sizes and widths (poses) hanging on the wall.

     

    I think it is important to get stuff from the mentorship program in the movie... I will do my best.

     

    It kind of annoys me though... it seems new people are learning faster than some of us old folks who had to do it the "hard" way... of course... I can remember when they could list ALL the websites in one magazine.

    ;)

     

     

    p.s. I apologized for the name/gender confusion didn't I? ;)

     

    The reason I mention it is that I made that mistake before on another forum... a guy had a feminine European name and I kept referring to him as she... I didn't want to make that mistake twice.

     

    I am cursed. Hope no one here is named Pat.

     

    Vernon "!" Zehr

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  7. *bursts into tears*

     

    What Ku-Klip can't have a day in the workshop that was REALLY creative!?!

     

    I MOCK, I mock!

     

    At least you called me a female and not a man with a weird European name this time. :P

     

    The models have been sent and I've got two more in mind that SHOULD have the proper OZ/Ku-Klip blend.

     

    Don't hate me ladies and gentlemen...

     

    I think the "chick" (Elissa said it first! Elissa said it first!) is kind of... plain on the outside... it looks... kind of modern.

     

    The problem is... most of these things will only be seen just sitting there... so.. yes they have visible functionality but also an interesting shape or with exposed gears and cogs.

     

    Go ahead and send it Elissa, I will take a closer look at it. My fear is that it will end up looking like a box... It depends on where it goes I suppose.

     

    Make the legs kind of "scrolly" and fancy... or the crank... the crank could be "curved" and less... industrial.

     

    As a child I would always see those... crank apple peelers... those old crank devices... they looked so cool but only did one very simple thing.

     

    The other drill looks good.

     

    <sigh> I hate this part. It is a great replica... great model... it just doesn't have the OZ/Ku-Klip look me thinks.

     

    Don't hate me!

     

    Vernon "!" Zehr

  8. *Gingerly waves to Ken(the Irish guy who likes walking) and Rodney(cutest avatar ever), some of men of the Extras CD*

     

    It's all my mentorship, blame Paul Daley. I began the original ABC bootcamp simply for his approval even before the TWO project was announced and as Rodney knows, I've finished the manual. So what's a girl to do? Make models. Vern looks like he has a lot of space to fill in the workshop!

     

    Goodness, Ken, look at all the models you made for TWO!!!

     

    Also, as possibly the only other female user, I have to fill a quota...

     

    Another prop, a gimzo...a cross between a camera and a drill... (translated into chick, a thing that looks like it does stuff) which, I'll send off to Vern's special e-mail address upon approval.

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  9. Greetings again Vern,

    (I'm fighting everything cell in my body not to type "Hey, Vern"... it's the same fight I use to have when encountering British people and telling them put Dr.Who back on the air. Thank goodness they did, I was starting to effect the tourism.)

     

    I know what you mean about "connecting" everything, drives me mad sometimes. I have this fear some spline God like Jim Talbot with look sharply down upon me for the lack of one completely connected object.

     

    However, since these are lesser object, props that wouldn't be animated and only space filling, I'm fighting the mental shame. :rolleyes:

     

    This is a drill, that's what the GIS claims and shall not question our overload Google. This model is an interruption, though mechanical, not detailed to a tee.

     

     

    Don't worry about patch count.

     

    I have been doing that myself as needed if it seems to be more than needed.

     

    I saw that in your model Elissa and realized it would take like 3 seconds to select and delete some of those extra spline rings so I didn't bother mentioning it.

     

    Also... depending on how things are textured later... may need extra splinage just in case.

     

    ------------------------

    I can't believe how much I have learned in the past couple of weeks about mechanical modeling. Getting the most from the least amount of splines.

     

    I use to not care about patch count since most of my stuff was for stills... as my set got bigger.... and bigger... <sigh> I have started to be more concerned with patch count and still maintain my high standards.

     

    I have found that you don't actually need to "connect" everything.

     

    For instance... I have a girder with these like beveled holes through the center along the length and that typical "H" structure.

     

    I saved a bunch of patches by making the "H" sections separate shapes that only have a few cross sections. The higher patch "holes" section lines up perfectly and it looks like one "mesh" with half the patches... and all the edge and corners are beveled and look so sweet.

     

    I'm having a blast.

     

    Vernon "!" Zehr

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  10. Greetings Paul,

     

    No idea, I randomly picked a picture from GIS to create a nice simple model. It looked like an object that would be in a workshop I've already e-mailed the model to Vern, but can reduce the spline count if need be... simply hoping it'll be useful.

     

    Strange looking press, Elissa. Do you know what it was used for?

     

    Your model looks like it could happily lose alot of splines without losing it's shape. It will be interesting to see what the total patches for Ku Klip's workshop come to.

  11. Good to know! Glad you approve and if it's alright, I'll model a few more gizmos to help fill up the workshop.

     

    Looks good to me!

     

    It could always be used as "set dressing"... an odd thing sitting in the corner of the office... or against the wall of the foundry... more stuff like that the better.

     

    There is an area outside the office that would require some big... meaty... gear driven metal working "machines"... something with "weight" that you would stand at to press... rivets... drill holes... bend tubing... that kind of stuff.

     

    Probably only need 3 or 4 of these type of gizmos.

     

    Vernon "!" Zehr

  12. Greetings Vern,

     

    I googled this press and modeled it.... I haven't looked at the storyboards yet, but thought this might be useful. Is it Vern and TWO worthy?

     

    Thanks!

     

    Uh... as far as more stuff needed... I am starting to "build" the set in a chor... dropping stuff in to fill the immense emptiness...

     

    One of things I don't really have reference for are...

     

    Big old fashioned, belt driven power tools... these would be just outside the office, or down on the foundry floor...

     

    Drill press

    Pipe bending tools?

    Buffing and polishing wheeled tools?

     

    Big tools that you would stand up to use. Like I said... I don't have a ton of research on this yet... I will look around and see what I can find.

     

    Currently I am building the overhead rail system and a bunch of big wheels for the belt/cable power system. All of these tools would need a big wheel that can "hook in" to the system for power. One of the photos provided by Alain shows the concept. A bunch of guys using different tools all hooked to an overhead belt drive.

     

    Think... "The Woodwright’s Shop" on PBS... but... with metal instead of wood as the raw material.

     

    Vernon "!" Zehr

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  13. I made Eli Whitley's Cotton gin back in the day, when dinosaurs roamed the Earth and we only had Walkman's that played these objects called tapes that... well, never mind. Mine was made of cardboard and cotton balls from under the sink.

     

    I SUPPOSE, your creation is better.... but I still got an A. ;)

  14. Name: Melissa "Elissa" Heldenbergh

     

    Exercises Completed: 20

     

    Date Completed: Oct 18th, 2005

     

    Instructor: A few years of A:M use, the book, and web tutorials, plus also doing the mentor program with Paul Daley. David Rogers book... Jeff Lew's DVD.

     

    Comments: I attempted to use flocks> Crowd for my own animation, but my computers couldn't handle this feature. The birds seem to produce a glitch despite numerous renders.

     

    Done.

    birds1.mov

  15. Name: Melissa "Elissa" Heldenbergh

     

    Exercises Completed: 18

     

    Date Completed: Oct 18th, 2005

     

    Instructor: A few years of A:M use, the book, and web tutorials, plus also doing the mentor program with Paul Daley. David Rogers book... Jeff Lew's DVD.

     

    Comments: I haven't used Rigid Bodies beyond this exercise, but this does seem useful for jolly characters and

    knocking objects over. Though I understand there are easier plug-ins that also so this. Not really my area.

    Bowling.mov

  16. Name: Melissa "Elissa" Heldenbergh

     

    Exercises Completed: 17

     

    Date Completed: Oct 18th, 2005

     

    Instructor: A few years of A:M use, the book, and web tutorials, plus also doing the mentor program with Paul Daley. David Rogers book... Jeff Lew's DVD.

     

    Comments: I was going to do the tutorial based off the video, but it seems in v11.1 A:M is a bit to different. Over Life options aren't available, so I couldn't follow along with the updated PDF manual or Shaun's wonderful video.

     

    However, I do think I think all tutorials should be narrated by Shaun, but I reserve the right to pretend it's Russell Crowe... not crazy phone throwing Crowe, but L.A. Confidential looking Crowe. Ohh! Hugh Jackmen instead...

    fire3.mov

  17. Name: Melissa "Elissa" Heldenbergh

     

    Exercises Completed: 15

     

    Date Completed: Oct 14th, 2005

     

    Instructor: A few years of A:M use, the book, and web tutorials, plus also doing the mentor program with Paul Daley. David Rogers book... Jeff Lew's DVD.

     

    Comments: I swear this tutorial refused to work in version that shall not be named. (cough, cough v9.0 & v9.5), but those dark days are behind us.

    dustyknight.mov

  18. Name: Melissa "Elissa" Heldenbergh

     

    Exercises Completed: 12

     

    Date Completed: Oct 13th, 2005

     

    Instructor: A few years of A:M use, the book, and web tutorials, plus also doing the mentor program with Paul Daley. David Rogers book... Jeff Lew's DVD.

     

    Remarks/Suggestions for Improvement:

    Time traveling Eddie ran into himself! Lip Posing can be fun, I forget this.

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  19. Name: Melissa "Elissa" Heldenbergh

     

    Exercises Completed: 11

     

    Date Completed: Oct 13th, 2005

     

    Instructor: A few years of A:M use, the book, and web tutorials, plus also doing the mentor program with Paul Daley. David Rogers book... Jeff Lew's DVD.

     

    Remarks/Suggestions for Improvement:

    This exercise would really benefit from a video tutorial.

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  20. Name: Melissa "Elissa" Heldenbergh

     

    Exercises Completed: 9

     

    Date Completed: Nov 23th 2003/Sept 13th, 2005

     

    Instructor: A few years of A:M use, the book, and web tutorials, plus also doing the mentor program with Paul Daley. Have I be forgetting David Roger's book? That too!

     

    Remarks/Suggestions for Improvement:

    Original the modeling and rigging of this flower confused me, after Hash put up the video tutorial *insert angels singing* I went back and did it from scratch. Simply niffy, that's right niffy.

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