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Hash, Inc. - Animation:Master

Andrew

*A:M User*
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Posts posted by Andrew

  1. Hello Everyone,

    About 12 years ago I finished a cartoon that I had been working on in my spare time for about three years. The cartoon was called Sev Trek. From a financial point of view, it did very well. First by selling videos on the website, to having a distributor market the DVD worldwide. The rights to the cartoon automatically returned to John and myself a few years ago. So now the cartoon can have a new life on Youtube.
    I animated the cartoon from the first scene to the last, and if you watch carefully you will see my animation skills get better.
    You will need to be a Star Trek fan to get most of the jokes.
    Thanks
    Andrew
  2. Thanks Robert,

    You hit the nail on the head. I had not changed the FPS for the project. I had created the project before I changed the software default FPS to 24.
    Yes, it is a big scene, but it is just a simple clock, and it makes sense to render it all at once. This is also the reason the timing is crucial.
    Thanks for your input everyone it was all helpful.
    Andrew
  3. Hello Everyone,

    I am having a problem with rendering a scene at the correct length. I have a scene that is 14400 frames long, and I am rendering at 24 Frames Per Second. But I am getting a file that is a little over 8 minutes long when it should be 10 minutes.
    Does anyone have any experience in which render options I should choose to have the file rendered at the correct length? I have a clock in this scene, so it is important that it is the right length.
    Thanks in advance to all those who help.
    Andrew

     

    Screen Shot 2015-12-31 at 10.11.04 PM.png

  4. John Cook and Andrew Simpson, producers of the 41 minute cartoon Sev Trek, are now looking for animators, modellers, artists and model riggers for their new project "Dognabit".

     

    You may remember us looking for artists some time ago. Due to our distributor going into liquidation, we lost our support for funding. We're pressing on with the project by offering a percentage of profits the cartoon makes (the same way the Sev Trek cartoon was created). We've set up an audition web site where you can find out more and send us your details at: http://dognabit.sev.com.au

     

    To apply you will need:

    · Current release version of Animation Master for the duration of the project. · The Set up Machine if you wish to do rigging (sorry, no designer rigs. With a large team, we need to maintain conformity) · High speed internet connection would be helpful.

     

    Even if you're new to Animation Master but think you have the determination to commit some spare time to this project, please apply. We will be using a mix of professionals and newbies to increase our current team of 8 crew members.

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