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Hash, Inc. - Animation:Master

Frederick

*A:M User*
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  • Name
    frederick

Previous Fields

  • A:M version
    v19
  • Hardware Platform
    Windows
  • Short Term Goals
    Learn AM.

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  1. Cool. I’ll try that. I also created a text file with the needed coordinates and saved that. I never save a project anymore. more than once or twice the project file would not open. Good thing I didn’t embed the component files. But that’s another topic!
  2. Robcat, I tested CTRL Z on my desktop rather than my laptop, and it does work there. It just takes a few clicks before anything happens. thank you.
  3. Yes, that’s what I mean, and CTRL Z does nothing..
  4. Yes, that works for most things, but when I inadvertently orbit when in camera view in a choreography window, it is treated like a camera move. There is no undo for that either. My best solution so far is to constrain the camera location and rotation to a null and invoke that constraint to get the camera back to where I had (painstakingly) set it up. I wish there was a property that would make camera movement, or any other object’s movement impossible, in order to protect a previous placement. I know it’s my mistake to move the camera, but it’s so darn easy to do!
  5. is there a way to lock the camera so it can’t be moved by accident? I seem to be always moving the camera inadvertently in the choreography window. I can’t seem to see a way to prevent accidental movement when( I move around the camera window as I would in a front or side view, the camera as well. very annoying.
  6. I will reply to my own question. All fixed. I could have sworn I turned of the snapping button several times. oh well, all is good now.
  7. While working away, my new spline creation suddenly started snapping to the grid. I can’t get rid of this behaviour. Editing is fine, it’s just upon creating new control points. it’s making things difficult. Do I have to reinstall AM?
  8. Thank you RobCat!
  9. I am wondering if there is a way to add a row of splines between two other rows without having to hand stitch it.
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