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Hash, Inc. - Animation:Master

TommyDAQ2

*A:M User*
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Posts posted by TommyDAQ2

  1. That's EXACTLY what I needed! Thanks Fuchar!!! (I realize it should be remembering windows, but for some reason, it hasn't been... I know it forgets everything when it crashes - at least there's backup now, but Not sure if I'm liking that yet).

     

    Thanks again!

     

    Tommy

  2. It used to be that if you would customize which panels were open, and their location, then quit the app. It would remember where they were when you relaunch the app. However, with v18, that doesn't seem to be the case. Each time I either quit the app, or it crashes (which is still quite frequent - very disappointing), the panels are always restored to their default location. Is there a way to get the software to remember which windows I want open and where?

     

    Thanks,

    Tommy

  3. Right! I did work in 2000 for a while too, with the funky looking kid on the label, or was it Raf's dog... forget. Then there was the one with the aliens... too many CDs to many versions. But THANKS for the list of features! Some sound pretty exciting. Now, I'll have to refamiliarize myself and set up all my custom commands! Hope more stability is listed among those features!

     

    Thanks again Fuchar! See ya in the forums!

  4. Familiar with??? Ha! Probably A:M 98 which was probably like v 7 or 8... I have had additional copies since then, like 13, then I worked a little bit in 17 (I think), but I really don't know what's new. I don't know what features have been added in years. I just use the same stuff I've always used for Char Anim.

  5. Hi guys, I'm just getting back into A:M after a few years off. I'd like to review a list of updates, advancements and additions that have happened to this very organic software over the past few years. Is such a list available? If so, where can I find it?

     

    thanks,

     

    Tommy

  6. Hi, I've installed the 2008 Skeletal Rig into one of my characters (as best as I could). However, it's a really complex rig with lots of constraints and other things going on with it. Other than the install instructions, are there any other instructions, or tutorials on how to use it properly?

     

    Other than that, is that the most up to date character rig publicly available for AM?

     

    Thanks!

    Tommy

  7. I seem to remember a setting so that I could see my decals in Shaded mode, but I can't for the life of me find it again. Isn't there a way to get your decals to show up in shaded mode instead of having to render them all the time?

     

    thanks,

     

    tommy

  8. One thing I was noticing Rodney, when adding all of these characters and actions, is the PWS, namiely the Choreography section, really gets out of hand. It'd be nice if you could add a "folder" so that you could tuck away items you're not using, or actively adjusting - kinda like the "groups" folders in Photoshop. Just a thought for future versions.

     

    Good news! You can RMB on the Choreography and do New>Folder

     

    Name it and drag other chor items into it as desired.

     

     

     

    Dang!!! I've really got to learn this stuff better! Thanks Rob!!!

  9. This has all been really great stuff guys (and Rob, sorry I called you Rodney - just saw that as I was reading over the thread).

     

    I haven't been in the software enough lately, and I guess I was thinking poses were only related to actions and not the character themselves.

     

    What I had to do, I already had to get out yesterday, but I'm going to play with this for a bit. It definitely sounds useful.

     

    One thing I was noticing Rodney, when adding all of these characters and actions, is the PWS, namiely the Choreography section, really gets out of hand. It'd be nice if you could add a "folder" so that you could tuck away items you're not using, or actively adjusting - kinda like the "groups" folders in Photoshop. Just a thought for future versions.

  10. If you have a Path in the Chor you can RMB on it to use the Multiple Models on a Path Plugin (the models don't end up all inthe same place)

     

    If you have a plane inthe Chor you can RMB on it and use Simple Scatter plugin for a more random placement

     

    Thanks Rodney. I did figure out the multiple copies and that worked for me! However adding the actions (just a pose) to each character was very tedious. Is there a way to either bring the character in with the action (or pose), or add to multiple at once?

     

    thanks,

  11. I've got another one for you guys...

     

    I search these forums but just can't come up with the right answers...

     

    I need to put about 20 to 40 Thoms on my stage, each at about 20% scale. I tried using the "duplicator" plugin wizard, but doesn't seem to work. It scales relative to the last copy each time. Also need to add the same action to them all. Can I add the action to them before I bring them in??? Please help. Running late!!!

     

    Thanks!

  12. Hi TommyDAQ2

    First make sure you have 'Show Decals' turned On. The shortcut key for toggling this ON/OFF on Macs is cmdD.

    To animate their visibility in a Choriography you will need to go to; Tools > Options > Global.

    And checkmark; 'Show advanced properties' and for good measure 'Show property triangle'

     

    Now in the Chor you are working with and you will be able to set keys for a decals visibility.

     

     

    Thanks Mark. Seems to be a more detailed explanation of what Robcat said. Works,but as I said, it's a bit tedious. I"ve got a highway with a different label on each brick and they have to come on at different times. Drilling down to that property to turn on or off each one - though possible - will take a bit of time. I may, for more flexibility, use that same process but set up an action, so that I can just have sliders or switches available to me to toggle each as needed.

     

    Thanks again guys!

  13. You can see a quick test on YouTube...

     

    http://youtu.be/5OeWDRmdTqw

     

    I've got Woody entering a scene from behind the bar, and walking through the bar. He cast his reflections on the floor, but there are no shadows. If I turn on Shadow Buffers, it renders the shadows, but no characters.

     

    My Setup:

     

    Camera: Background image set to Camera Roto

    Shadows ON

    Reflections ON

    Alpha buffer OFF

    Shadow Buffer OFF

     

    Ground:

    Active: ON

    Ambience: 50%

    Front Projection: ON

    Flat Shaded: OFF

    Cast Reflections: ON

    Cast Shadows: ON

    Receive Shadows: ON

    Shadows Only: OFF

     

    Woody:

    Active: ON

    Ambience: not set

    Front Projection: OFF

    Flat Shaded: OFF

    Cast Reflections: ON

    Cast Shadows: ON

    Receive Shadows: ON

    Shadows Only: OFF

     

    Any ideas?

  14. Ok, now I'm a bit confused. If I have Shadow Buffers checked, it renders the shadows on the projection mask, but won't render the character. If I uncheck Shadow Buffer, it renders the character, but no shadows. How do I get it to render the scene w/ the character and the shadows in one pass???

     

    Thanks,

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