Jump to content
Hash, Inc. - Animation:Master

dyrwoolf

*A:M User*
  • Posts

    8
  • Joined

  • Last visited

Posts posted by dyrwoolf

  1. Hi,

     

    Im doing the face tutorial. I have a problem som of my "polygons" sometimes get a strange from, sometimes only on one of the points. Ive tried to fix it with the bezier handles but it dont work. Is there some relax tool i can use?

    And while modeling, ive seen that i canuse 5 pointed polys but should i stay away from 3 sided? It seam like them give me alot of trouble.

     

    What do i do wrong when this happens?

     

    wrongpoint.png

  2. Hi,

    I try to render but when i do it says :

    Avistreamsetformaterror, most lile caused by a codec compresssor that does not support 24 bit data.

    I know I have a lot of codes installed, but do i have to install codec into A:M? Or does anyone know what this can be?

    I could render the scen as tga images but not as avis.

    Another question is if there is some additional download I should do? I cant find the same assets as i se in the tutorial movies.

  3. Im watching the video tutorials from the main page. And i think the interface is very good. But I just vanted to make sure nothing I learn is obselete.

    Its actually amazing by the designers to have done a interface that is so good so it holds for over 10 yeast :)

     

    Its actually quite annoing to have done 3D on a hobbyist basis sins late 90's and not comming over this software untill now.

  4. Till now there is no direct export-way from A:M2FBX, but I have found an very easy and inexpensive way to get data from A:M2FBX / A:M2Unity. Please have a look at my signature.

    There is a quite easy workflow to go from A:M to FBX. (I even do it to get data to unity3d).

     

    See you

    *Fuchur*

     

    Thx for Your fast replie Fuchur.

    I've seen Your video. But it demands to buy a new software for almost the same amount as A:M.

     

    So my question is if this is going to get implemented to A:M in the near future?

    It would be very good, bebcaus this progeam looks like the easiest program to learn. And it seams to have a loot of nice features.

  5. Hi, Im new to A:M. Infact i havent started yet. I have some experience with other programs, Autodesk and 3D coat. I want to make a Unity game and wounder it that is possible with A:M?

    All the post ive searched seams to look like its no way to export from A:M to fbx? Is this so, and is this going to be implemented in the future?

    This is really importent for me to know before i go any futher with A:M.

     

    Sins

     

    Dyrwoolf

×
×
  • Create New...