Jump to content
Hash, Inc. - Animation:Master

lomvuho

*A:M User*
  • Posts

    47
  • Joined

  • Last visited

Everything posted by lomvuho

  1. Thank you! Shall Anxiously wait the most quick close-down on video lesson
  2. Say but where take directly video tutorials themselves? When I press on scenes of the references to tutorials. beside me nothing be not loaded.
  3. importances parameters Translate, Scale, Rotate possible to see only the action during performing. After cessation of the performing the action,the parameters Translate, Scale, Rotate, will newly show importances 0-0-0 This complicates installing the chosenned group on exactly given coordinate. Advise please as I can hear corner of the tumbling of the selected object?
  4. I am a dialect about that that if turn the group, coordinates Rotate will don't care show 0. This in the same way pertains and to parameter of the Scale. We can see only coordinates Pivot.
  5. Why in propertits are not displayed importances rotate for chosenned groups in modeling mode? Where see coordinates rotate?
  6. The Sizes of Defaults Cornell Box 55x55x55 cm. If I enlarge sizes to 200x200x200 cm (and more), then in what progression should I increase quantity and parameters of light sources? Is there any definite pattern in such calculations? Is there any formula for such calculation? May be it’ll be optimal to reduce pro rata models themselves, which are settled in Cornell Box, rather than enlarge Cornell Box? And one more question. What function does the detail "luminaire" execute in Cornell-Demo-Defaults project? Thanks to everybody. Excuse me my imperfect English.
  7. I want to manipulate the model, null the values but save the results of my manipulations
  8. If I delete keys, model to bring back into reference position. But I want that new importances remained, but herewith had status 0. That is to say s the new neutral pose.
  9. After making manipulations with a model (rotate, scale etc.) in choreography in a zero frame, how can I null values in order them to become new default values? Thank you all!
  10. Please, i need manual of the NetRender. Thank you all.
  11. Quite right. But, numerical value of adjustments does not influence movement of the manipulator. The manipulator can be moved only by means of the cursor.: (
  12. How to establish exact parameters for Translate Manipulator. While it is possible to move only it any way. I tried to insert values in Show Manipulator Propertits, but Manipulator to it does not react. It creates a problem at performance precisely symmetry commands "Flip". Thanks! Apologize for my bad English.
  13. Magnificent work!!! Tell please more in detail about process of texturing.
  14. The next stage is passed. Continuation follows[attachmentid=12170] [attachmentid=12171]
  15. So i am the first who begin the international competition of A:M users. I and my friend Alexandr decide to create this funny Pelvis Resley. We think of it together, Alex draws it and i will make the model. The challenge is thrown, join us! [attachmentid=11831] [attachmentid=11832]
  16. Hello, my dear colleagues! I represent one of the Russian resources, devoted to the study of our favorite program “Hash Animation Master”. Now we decide to carry out the first 3D contest on our site. So I appeal to you with a request to support our contest and take part in it. Your help is very important for us as it will promote the popularization of the program “Hash Animation Master” in Russia. For this purpose, the English- speaking forum, devoted to the contest, is opened specially for you http://www.hasher.ru/forum/viewtopic.php?t=884 . Perhaps it seems to you that the prizes of the contest are not so significant, but it’s only the beginning. At our forum you may make the acquaintance of the subject matter and conditions of the contest. Thank you very much. The conditions of the contest: The name of the contest: Find the friend for Yolk! The beginning of the contest: November 20th 2005 The completion of the contest: January 14th 2006 The grand total and the determination of winners: January 15th 2006 The theme: Everybody can become a friend for Yolk. It can be a creature with two or many feet, animate or mechanical. The obligatory condition: The model of Yolk should be in each work. The New Year’s trend of the work is encouraged. The only rule is that it's all done in Animation:Master (with the exception of textures, for which a paint program such as PSP or Photoshop may be used).Before the publication all work would be seen and approved by the moderator of the forum. On a par with the ready work you should send the print-screen net of the model by all means, without it the work would not be passed. The format of pictures is JPG. The size of them should correspond to 800x600 pixel. Download references of the model of Yolk http://www.hasher.ru/files/references.rar The juries of the contest are Sergey Matveev aka/s2, Alexandr Pankov aka/Gagazool Prizes: The first place: Tablet Intuos3 A6 http://www.wacom-europe.com/int/products/i...?lang=en&pdx=33 The second place: the set of teaching disks JEFF LEW LEARNING 3D CHARACTER ANIMATION http://www.jefflew.com/ The third place: the set of teaching disks JEFF LEW LEARNING 3D CHARACTER ANIMATION http://www.jefflew.com/ Send your work to webmaster@hasher.ru . Don’t forget to sign it.
  17. 2kuep I'm sorry. Yes of course, but a bit later. After making rig, esspecialy for this insect.
  18. I have made some changes concerning illumination and back legs
  19. The first stages of texturing. Thanks.
  20. This my second insect made in A:M 11.0. Continuation follows... Thanks.
×
×
  • Create New...