Hi,
I have used the standard Eddie character, set up an action for him, added some voice and then added a dope sheet. Adjusted the widths to sync lips with voice, everything worked fine but the lip movement is far too large for what I want - in fact it looks totally unrealistic. I went in and adjusted the percentage for each phoneme at each change in the timeline, so that action looks OK, but it will be very cumbersome if I have to do this every time I do lip syncing and I am sure there must a cleaner way around this problem.
Maybe I was dreaming, but I seem to remember a slider that could be used to change the range for an action - as I said maybe I was dreaming.
Does anyone know how I can modify a saved action so that I can apply it to models and restrict the range of movement of the mouth so it doesn't look like someone opening wide for the dentist every time there is a vowel
Cheers for now - looking forward to getting some suggestions from you experienced guys and gals