sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

grymmjack

*A:M User*
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  • Hardware Platform
    Windows
  • System Description
    Intel QX6800 QuadCore, 4GB RAM, GF8800GTX, 2TB ATA HD, Dual 22" LCD, WinXP SP3

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  1. Its not entirely clear from your description but you may be looking at the phenomenon known as 'Gimbal Lock'. Not sure so I won't guess further. Generally it will serve you well enough to adjust your view (you can have several views open at the same time) and adjust the rotation as needed. Without seeing more its hard to tell. As far as the video tutorials go... you aren't the first to discover them a bit late. Some like the videos... some prefer the book... use both whenever and whereever you can! ...and don't forget to post your work! If you don't post it here in the forum... seek feedback from elsewhere. ...AND... WELCOME TO THE A:M FORUM! dont take all the blame. it was my 'box thinking' that made me think the two things weren't necessarily different. now i know, so it's no big deal this gimbal lock, sounds like something out of top gun wow did i just date myself? hehe my gimbals are fine now that i understand more. most of this is just resistance to learning a new thing - attitude is everything here. i thought 'well i'm already a computer guy and i already know 2D so how hard can it be to make puppets lol' totally pompous and arrogant of me, and now i know to think with beginners eyes as i am a beginner even if i think i'm not but now that you mention it is there a glossary of 3D terms available somewhere, even in traditional analog book form (with pages and paper and a cover), or ebook or a simple website that has an explanation of things 3D? it seems like there should be. i've tried wikipedia and googling for these terms: 3D glossary, and searched on amazon.com for 3D for complete idiots, dummies, etc. no luck! the closest i found was this and it's by no means satisfying/comprehensive/hands-on enough. ideally i'm looking for something of a glossary with illustrations and real-world situations where the term would be used/matter at all. thanks! woops forgot the link: http://www.webreference.com/3d/glossary/ that should be "this" in the last paragraph of my reply. sorry about this. err.. that. sorry about this and that.
  2. Its not entirely clear from your description but you may be looking at the phenomenon known as 'Gimbal Lock'. Not sure so I won't guess further. Generally it will serve you well enough to adjust your view (you can have several views open at the same time) and adjust the rotation as needed. Without seeing more its hard to tell. As far as the video tutorials go... you aren't the first to discover them a bit late. Some like the videos... some prefer the book... use both whenever and whereever you can! ...and don't forget to post your work! If you don't post it here in the forum... seek feedback from elsewhere. ...AND... WELCOME TO THE A:M FORUM! dont take all the blame. it was my 'box thinking' that made me think the two things weren't necessarily different. now i know, so it's no big deal this gimbal lock, sounds like something out of top gun wow did i just date myself? hehe my gimbals are fine now that i understand more. most of this is just resistance to learning a new thing - attitude is everything here. i thought 'well i'm already a computer guy and i already know 2D so how hard can it be to make puppets lol' totally pompous and arrogant of me, and now i know to think with beginners eyes as i am a beginner even if i think i'm not but now that you mention it is there a glossary of 3D terms available somewhere, even in traditional analog book form (with pages and paper and a cover), or ebook or a simple website that has an explanation of things 3D? it seems like there should be. i've tried wikipedia and googling for these terms: 3D glossary, and searched on amazon.com for 3D for complete idiots, dummies, etc. no luck! the closest i found was this and it's by no means satisfying/comprehensive/hands-on enough. ideally i'm looking for something of a glossary with illustrations and real-world situations where the term would be used/matter at all. thanks!
  3. doh! it would have helped to watch the video FIRST. man i spent an hour doing mine, they did the one in the video with some tricks - i modeled mine without turning off that pose restraint, no wonder! is this why things were snapping back and twisting for me?
  4. one thing i noticed too was that sometimes the rotate bones thing 'glitches' ... is it because my view port is relative to the rotation?
  5. Newbie here. THe knight pitch chapter was hard I hope it gets easier! Definitely is fast to do though and provides outstanding results. This program was worth the money.
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