ok ok, yeah just kinda tired, i know what importing is and where it was, wasnt thinking. anyways i imported the contraints to this guy, and now i can open it up and have the foot targets work, and the other targets..
Anyways, i got a couple of problems. the only way i can open up that green dude model with the contraints working correctly, i cant save it as a model, only an action . so basically meaning, i cant just drag and drop this character with the bones working correctly from the contraints file into a choreography, so the only way i can animate this guy is making actually i dont even think i can animate him at all. the only way i can move his bones correctly is if i double click on the action that has the contraints for this guy to work, but basically, that makes you edit it, not make a new action kinda.
so im not able to animate him.
also the other problem i got is that when i click on some certain bones, i grab that part of the model and pull it.
So like whats happening is like, well, im grabbing the base of the bone in front of the bone i want to grab and i basically am editing where the bones are, as well as moving the splines to follow the bones
As shown here
With my first problem though is maybe im not importing it, i think i tried importing it, but i couldnt see it to import into my guy
as shown here, so i think i opened it using that model instead of importing it into the model??
im not sure if im correct
heres a picture of when i open import and im in the file BUT THE CONTRAINTS dont show up.
also, it might be that im importing the wrong thing because when i go to <file> <import> it comes up with a list saying: model, lighting dxt blah blah something like that. and some other things. i looked at all of them and with each one, the contraints action still wouldnt show up!!!