sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

BMatthews

*A:M User*
  • Posts

    4
  • Joined

  • Last visited

Profile Information

  • Name
    Bruce Matthews

Previous Fields

  • Hardware Platform
    Windows

BMatthews's Achievements

New User

New User (2/10)

0

Reputation

  1. Got it! Thanks!
  2. Thanks Ken for your help. Seems simple, but I don't see an Ease control in the path Choreography Action 1 properties. I only have Chor Range, Hold Last Frame, Transition, and Blend.
  3. Hi There, I'm having troubles adjusting path length verses choreography length. I start off with a new project and choreography, set the chor length to 15 seconds. Then create a simple path which is also 15 seconds. Drop an object (character) on it (I chose Turtle Tom from the Extras disk) and he moves along it just fine - does the whole path in 15 seconds (I haven't added the turtle walk yet). Now I extend the choreography length to 30 seconds, thinking the turtle will complete the path in 15 seconds, then stand still for another 15 seconds. The properties for Choreography Action 1 under both the Turtle Tom shortcut and under the Path shortcut show Chor Range End at 15. Yet in reality, the Turtle now takes the entire 30 seconds to complete the path. How do I make the Turtle move 15 seconds, then stand still for the next 15 seconds? On a related question, why are there two Choreography Action 1 (one under the character and one under the path)? And what is the green check mark next to them mean? Thanks for any help, Bruce PS. I'm using AM 2006 Windows version 13
×
×
  • Create New...