sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Mind's Clay

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    Charles Bryan

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  1. Is it possible to get the particles of an emitter to follow a path?? I tried creating a tube and turning on object collision but many of the particles end up getting out of the tube.
  2. No matter which blending mode I choose, I don't see anything happen between actions. I just get a hard cut from one to the other. I tried overlapping the actions and then I had no actions at all. I had to delete all actions and start over. To me blending means to transition from action to the other, that probably not correct. None the less, I don't see any transition from one action to the other even when "Transistion to next action" is selected. Any insights?
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