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Hash, Inc. - Animation:Master

jimd

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Posts posted by jimd

  1. if i may be so bold, love the look could not resist

    for the fun of fit sound fx track

     

    nice... the sound is better than the original one... i didn´t spend much time on finding the right audio, i just took the first grind i could find on youtube...

     

     

    use it if you like...

    again the over all look is cool

  2. This maybe related or maybe not

    I have had strange things happen when using both 16 and 17 at the same time

    or when using projects saved in 17 and opened in 16 and visa versa

     

    the example shows a number attached to the saved project

    the project should read (2nd floor elevator) however it gets saved as (2nd floor elevator sc#1E24C.prj)

    to complicate things even further the number does not show up in the saved folder it is only visible after opening

    in the project window and sometimes it won't open at all because of the number

     

    so basically what i'm saying strange stuff happens every now and then

    did you try a new project just in 17 as a quick test ? or your other version

    and did it do the same thing save multi folders ?

     

    bty my version is a new v17 install on a mac 10.6.8

    apologies if i pushed this off topic or target

    pic.png

  3. Hi on a Mac I put everything into one folder

    no sub folders such as pics mdls ect..

    I find that am will not find your jpgs or materials ect if they are in separate folders

    and will ask you to find everything every time even if you save and re save at least on a MAC

     

    if you move or copy a model make sure you put all the assets ( jpg. mat. ect... ) with that mdl. in the same folder

    hope that ans. your question

    Hi jimd, at the risk of repeating myself, that's strange too!

    Like in Simons original post, this is also odd behaviour I'm just not seeing on my Mac. Have you tried a reset of A:M?

    All my Saves and Opens behave exactly as expected, no matter how many asset folders things are kept in.

    True, if I move/change something when A:M isn't looking it will need to be pointed in the right direction to find it again but if I then Save any time after that A:M always knows where to look the next time.

     

    For the record, I only have one issue in A:M at the moment (which I have reported to Steffen), and that is with Materials not displaying quite right in an on screen render with MultiPass = Off.

     

    well I stand corrected

    I made a test folder with 3 sub folders one mdl, one pic, and and matt.

    made a mdl saved the project and reopened just fine

     

    bur I swear this was not always the case at least not on my end (:

     

    anyway I guess you can do it

    you learn something new everyday

    thanks

    j

    test.png

  4. Hi on a Mac I put everything into one folder

    no sub folders such as pics mdls ect..

    I find that am will not find your jpgs or materials ect if they are in separate folders

    and will ask you to find everything every time even if you save and re save at least on a MAC

     

    if you move or copy a model make sure you put all the assets ( jpg. mat. ect... ) with that mdl. in the same folder

    hope that ans. your question

    all_in_one.png

  5. Installers:

    Windows 32Bit

    Windows 64Bit

    Intel Mac

     

     

    Change Log:

    • Fixed All
      [bug]6215[/bug] Bump map shows in Progressive or Multi-pass render but not in Regular render
    • Fixed All
      [bug]6291[/bug] Displacement maps used to work in regular render but don't now
    • Fixed All
      [bug]6297[/bug] Normal+Displace decal not render
    • Fixed All
      [bug]6300[/bug] AtTime() has issues in realtime and anything lower than 100 multipasses
    • Fixed OSX
      [bug]6296[/bug] Unexpected Path Request When Copying & Pasting
    • Fixed All
      amplitude plugin
      - percentage for poses can now be also -100%
      - range check error , when a float value bigger then a rgb value
      was stored , and after this a color value should be animated
    • Changed All
      ZoomFit after Paste now configurable at Options->Unitsdefault NO
    • Fixed All
      [bug]6303[/bug] Attempting to reference a bone's length in an expression crashes A:M.
      Remarks:
      I have marked this as fixed , because at this time it is not possible to use expressions on the model self , it is only possible in animatable instances for the model (like poses,action, chor ..). The menu entry for expressions is removed for properties on the modelcache self.

     

     

     

    Awesome !! on my mac thank you

  6. you have a good start now vary the timing

     

     

    you have both mdls moving at the same time and speed vary that

    also vary the arms and head movements ( body parts ) of both mdls vary the timing

     

    a big beginner mistake is to have all the body parts moving at the same time

     

    sit in your chair and mimic the move and you will see and feel you don't move like that ( no one does )

    if you can film your move then you can see it

    basically act it out

     

    now just do one mdl at a time and slowly modify it don't be afraid to break up the action even if its very slight

    the head does not have to follow the hand you know what i mean ect...

     

    j

  7. the newest version of Audacity has a vocal remove plugin ( there is also a Karaoke plugin to be had online for Audacity too )

    which does a good job of removing the center vocal however ( which is basically inverting one side )

    it will not remove the left and right fx vocals echos, reverb, ect..

     

     

    j

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