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Posts posted by jimd
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yep your putting the M in master
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coolness
when ready grab this scorch tga and throw it into your mdl here and there
use the percentage to change its value more or less to dirty up the look
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if i may be so bold, love the look could not resist
for the fun of fit sound fx track
nice... the sound is better than the original one... i didn´t spend much time on finding the right audio, i just took the first grind i could find on youtube...
use it if you like...
again the over all look is cool
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if i may be so bold, love the look could not resist
for the fun of fit sound fx track
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cool thank u
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This maybe related or maybe not
I have had strange things happen when using both 16 and 17 at the same time
or when using projects saved in 17 and opened in 16 and visa versa
the example shows a number attached to the saved project
the project should read (2nd floor elevator) however it gets saved as (2nd floor elevator sc#1E24C.prj)
to complicate things even further the number does not show up in the saved folder it is only visible after opening
in the project window and sometimes it won't open at all because of the number
so basically what i'm saying strange stuff happens every now and then
did you try a new project just in 17 as a quick test ? or your other version
and did it do the same thing save multi folders ?
bty my version is a new v17 install on a mac 10.6.8
apologies if i pushed this off topic or target
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Hi on a Mac I put everything into one folder
no sub folders such as pics mdls ect..
I find that am will not find your jpgs or materials ect if they are in separate folders
and will ask you to find everything every time even if you save and re save at least on a MAC
if you move or copy a model make sure you put all the assets ( jpg. mat. ect... ) with that mdl. in the same folder
hope that ans. your question
Hi jimd, at the risk of repeating myself, that's strange too!
Like in Simons original post, this is also odd behaviour I'm just not seeing on my Mac. Have you tried a reset of A:M?
All my Saves and Opens behave exactly as expected, no matter how many asset folders things are kept in.
True, if I move/change something when A:M isn't looking it will need to be pointed in the right direction to find it again but if I then Save any time after that A:M always knows where to look the next time.
For the record, I only have one issue in A:M at the moment (which I have reported to Steffen), and that is with Materials not displaying quite right in an on screen render with MultiPass = Off.
well I stand corrected
I made a test folder with 3 sub folders one mdl, one pic, and and matt.
made a mdl saved the project and reopened just fine
bur I swear this was not always the case at least not on my end (:
anyway I guess you can do it
you learn something new everyday
thanks
j
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Hi on a Mac I put everything into one folder
no sub folders such as pics mdls ect..
I find that am will not find your jpgs or materials ect if they are in separate folders
and will ask you to find everything every time even if you save and re save at least on a MAC
if you move or copy a model make sure you put all the assets ( jpg. mat. ect... ) with that mdl. in the same folder
hope that ans. your question
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smiles all around !
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slow but steady
really good
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yes excellent !
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2 cents dept
yep, I'm in the found it by accident club
yes the site needs an update and the text needs editing
as far as the price goes, sorry you can't beat this anywhere
and I've said it before and I'll say it again
this software is AMAZING!
j
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Excellent work!
they where very clear and to the point ( good scripting )
also I enjoyed the pacing
j
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yes the tunnel was fun
good job!
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Does Ctrl+D work?
why yes it does thank you!
j
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Hi
when i apply a decal in version 17g or any version of 17
I can not see the decal unless i do a quick render
In version 16 I can see it without doing a render
I'm on a mac
not sure if this something to report or if its something else
thank u
j
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Oh and one more thing if you abort a render of a movie
Say at 80% your movie is good up to that point
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Well I'm not sure if this is new ( on a Mac )
but I can now drag and drop a quicktime movie as is ( no tga stuff here )
into AM as a layer or roto and even a decal renders and player great !!
at least so far so good
I'm using the latest version
love it !
j
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Installers:
Change Log:
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Fixed All
[bug]6215[/bug] Bump map shows in Progressive or Multi-pass render but not in Regular render
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Fixed All
[bug]6291[/bug] Displacement maps used to work in regular render but don't now
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Fixed All
[bug]6297[/bug] Normal+Displace decal not render
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Fixed All
[bug]6300[/bug] AtTime() has issues in realtime and anything lower than 100 multipasses
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Fixed OSX
[bug]6296[/bug] Unexpected Path Request When Copying & Pasting
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Fixed All
amplitude plugin
- percentage for poses can now be also -100%
- range check error , when a float value bigger then a rgb value
was stored , and after this a color value should be animated
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Changed All
ZoomFit after Paste now configurable at Options->Unitsdefault NO
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Fixed All
[bug]6303[/bug] Attempting to reference a bone's length in an expression crashes A:M.
Remarks:
I have marked this as fixed , because at this time it is not possible to use expressions on the model self , it is only possible in animatable instances for the model (like poses,action, chor ..). The menu entry for expressions is removed for properties on the modelcache self.
Awesome !! on my mac thank you
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Fixed All
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you have a good start now vary the timing
you have both mdls moving at the same time and speed vary that
also vary the arms and head movements ( body parts ) of both mdls vary the timing
a big beginner mistake is to have all the body parts moving at the same time
sit in your chair and mimic the move and you will see and feel you don't move like that ( no one does )
if you can film your move then you can see it
basically act it out
now just do one mdl at a time and slowly modify it don't be afraid to break up the action even if its very slight
the head does not have to follow the hand you know what i mean ect...
j
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http://sourceforge.net/projects/hyperengine/
for those in need of one it does work ( i did some tests )
a poor mans finale cut express drag and drop NLE movie editor
it does lag a bit but it has multi lane features all in all not bad
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the newest version of Audacity has a vocal remove plugin ( there is also a Karaoke plugin to be had online for Audacity too )
which does a good job of removing the center vocal however ( which is basically inverting one side )
it will not remove the left and right fx vocals echos, reverb, ect..
j
Darksim test
in Tinkering Gnome's Workshop
Posted
Thank you did not have these