sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Drusen

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  1. Many thanks for your replies. You've all been most helpful.
  2. Thanks for your replies. If I understand you correctly, you can create characters; but you don't draw them, you sculpture them in A:M by - as you put it - '...clicking and creating points and splines (curved and straight lines).' I presume that, once you have the basic structure, you can then add colour and texture to it. Am I right? What about backgrounds, though? How are they created? Thanks.
  3. Can characters and settings/backdrops be drawn/designed/created in A:M from scratch or is it necessary to create them in another package and then import them into A:M? I ask this because on the Hash, Inc website, mention is made of Photoshop and I wondered if characters, etc, have to be created in this first and then imported into A:M. Thanks
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