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Hash, Inc. - Animation:Master

candimeg

*A:M User*
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  • Name
    Robin Peralta

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  • Hardware Platform
    Windows
  • System Description
    Lenovo ThinkPad T60, Windows XP, 1.5 GB RAM

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  1. Hey Rodney, Check him out now!!!! Dirty Harry's got nothin on Dirty KeeKat! keekateastwood.mov Thanks for the suggestions! Robin
  2. Hi Rodney, Please enter me in the raffle too :-) Thanks, Robin
  3. Thanks and thanks. I'll repost him after I've tweaked him some more
  4. Word! KeeKat with Eastwood attitude. That's gotta be a classic. I'm rendering now - will post as soon as it's finish. All finished - welcome to my strange sense of humor Robin keekateastwood.mov
  5. Word! KeeKat with Eastwood attitude. That's gotta be a classic. I'm rendering now - will post as soon as it's finish.
  6. Instead of dragging the sound over the model, try dragging it down into the Action folder in the PWS. THIS WORKED!!!!!!!!!!! I got KeeKat to do Clint Eastwood! It's hysterical. Thanks so much!!!!! Robin
  7. Instead of dragging the sound over the model, try dragging it down into the Action folder in the PWS. Thanks, I'll try yours and the other 2 suggestions and see what happens. I'll keep you posted.
  8. You're using a terminology that I'm unfamiliar with. How do you "attach" a wav file to a "model"? You import sound files (.wav extension) into your Sound folder that's in your Project Work Space (PWS). You then drag and drop that file in your Chor. or Action window. Sorry, that's what I meant to say - when you click and drag the sound file over to the model after you create a new action it automatically freezes the program.
  9. Hi, I just finished assignment 7 and wanted to practice with other models. I've downloaded and installed different .wav files and the one and only time I could get the .wav file to "attach" to the model I couldn't get the mouth to move. All other times I've tried to attach the files A:M immediately freezes and I have to reboot my system. If anyone has any ideas I sure could use the help. Thanks, Robin
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