i seen your site before i like it alot. Especially the car you have on it.
But another something comes into my mind, well I have a top line graphics card a best from ati new version and dont want to get into a program where i make very low quality models, my proccessors can handle the program and render i know for a fact, because maya 8 requires a 64 bit platform and i can run maya and render even 5x's smoothed objects in almost no time and it never crashes, but One thing i really stress is quality. I dont want to make extremly photorealistic movies such as star wars movies, heaven forbid i ever be that good in 3 months.
But I have always adapted to programs as if i built them myself and the usage of this program i belive will be very easy for me i hope, i have ben watching the tutorials and it seems as if i already might have a grasp and can get into it, but I am at this hold point.
Am will use my graphic card to render the quality? or is am set at a specific poly count for models quality ? I had planned to most likely make something such as the "its not just a car" thread, the animation, and quality of that animation by the poster was increadable in my eyes, with an almost 'mental ray' type render, what im scared of is buying something where the models ill be, or have to me anywahre from 10,000 to 30,000 face limit ?
I wont be the only one working on my project as I am leading about 3 other people, that we may use this same program to learn from eachother and in the same arena, so as a team I do not dothis alone, but being in charge of this faction of my developement, Iwant to be sure that I do get the best quality out of what I use.