Tinkering Gnome's Workshop
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made simple tree path the socket bulb and cord shapes and used sweeper to duplicate socket and bulb and then sweep the cord shape over the tree path then grabbed the 3 swept objects and put them into a another model added color and shag did a quick pose animated and..... if I had time would have animated it to dance with some music but .... sweeptlightedtree.mov sweeptree.zip
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booleantest.mov oops have material animated wrong direction ..will fix abooleantest.mov booleancuttertest.zip
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did a quick shaded render bolt.mov bolt.zip sprite in zip
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Hope I got his name correct oldburningplanet.mov oldmateffect.zip
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hairtest.mov hairtest.zip quick test of color change and other settings of hair over time works in newest release just checked
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tried a door idea for an idea I have door1test.mov control is by pose slider door1.zip project file door decal ...started playing with PS and got this camera roto not included in zip or door decal but that is post above
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Dinosaurs.zip found these and this model tyrannosaurus_rex_e_ltr.pdf
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just a blink pose on cartoonish eye no control of the eyeball movement ..can add blink.mov eyeball.zip
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Tinkered with photoshop then tried if 17f decaltrial.mov decal.zip changed image repeat settings on cookie cutter and displacement decal while rotating sphere Somebody might find this useful
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fluids.mov 50 frames fluids.zip
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green.mov green.zip playing around with an idea so made it green for today
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global setting on material then increase the scale of it and displacement as model moves forward mtest.mov cartoon render mtestc.mov
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pirateparrot.mov
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Playing with fishy idea 1st "draft"
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flameball.mov flameball.zip cloth setting and materials need tweaking
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earlydogmodel.zip if you want to rig and post back here might even be useful
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found character on cd dressed it a little and did simple test animtest.mov Will have to walk through lessons when I can find time ...new shift this month kills evenings except Sunday and Thursday..days off... so can watch forum but not post
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Grandson made a bird shape in sand box with cookie cutter and thought would be cool for it to get up and move Rough draft of idea part 1 birdtest.mov
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flattest.mov flattest.zip project file does not have wav file
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react.mov bowtie.zip original done in 2004
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appeartest.mov appeartest.zip includes sprite but not kittyKat decals boxfitting__1_.zip free ps plugin
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fw_wall.mov fw_wall.zip includes sprite
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could not remember who asked but here is an attempt frosting.zip
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alienforest.mov played a bit with duplicator tool after shell and tinkered this alienforest.zip standard darktrees not in zip
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treeforce.mov treeforce.zip used vortex force twice with sprite emitter (could not get sprite to change color over time not sure why)
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pickle.mov used amplitude plugin for lip sync
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bugeye.mov bugeye.zip just a tinker
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rough idea into.mov into.zip
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rough idea clothcloud.mov clothcloud.zip should have more time.... maybe soon...hmm
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had some time to tinker (6wdtillr) clothtrial1.mov clothtrial.zip
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soundtest.mov rendered ~1100 frames [project file without sound) soundtest.zip
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pstinkerr.zip project and decal
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Planetrnd.mov Planetrnd.zip just tinkering ...
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Rodney_2004.mov rodney_2004.zip found this and rendered in 17
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stickman.mov stickman.zip
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testz.mov testz.zip (sprite in data not in zip) testzz.mov testzz.zip
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pumpkin.mov pumpkin1.zip
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wheatfields.mov wheatfields.zip half without image and half with
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treet.mov a little to quick change in force treet.zip includes hair map
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treegroup.mov treegroup.zip
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did simple model and pose clarity.mov
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render in 17g
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creature.mov creature.zip
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AM_toonrender.pdf
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found this on secondary drive so tried render in v18 test.mov if okay could post project etc
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Model with material used with pose to follow path ..other copies follow first...while pose controls size hoops1.mov hoops.zip
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Just for fun fatguysings.mov
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Morph.mov morphed a cube with pose then used amplitude to animate project has sound file morph.zip
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enhtestbt.mov enhtestbt.zip this is simple test of two demo enhanced materials
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cloudy.mov cloudy.zip tried cloud idea real rough tried sprite version...needs work cloudy1.mov
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