JohnArtbox Posted October 13, 2003 Posted October 13, 2003 Extending on from the tree making threads this is a test project , with only two planes and three materials. The sky is skytracer, the landscape is a darktree landscape texture which shades surfaces facing up with a grass like texture and vertical surfaces with a rocky surface. The forest is an AM11 fur material with tree images mapped onto the fur "strands". The animation render is a single pass multipass so there are quite a few artifacts. With some fine tuning of fur emmitters I think the trees can be considerably improved and the lighting is only test lighting. Still I thought it was worth showing Quote
JohnArtbox Posted October 13, 2003 Author Posted October 13, 2003 and because I can't seem to post more than one file per message here's a flythough. It's less than 200k MaterialLandscape.zip Quote
JohnArtbox Posted October 13, 2003 Author Posted October 13, 2003 and here's the Darktree file for anyone who wants to use it with simbiont 2.5. Because it's only a test the scale is quite small(trees are 20cm high) but somebody may find it useful grassandrocks.zip Quote
Mike Lium Posted October 13, 2003 Posted October 13, 2003 Id love to see the flythrough but Im unable to play it. I think the scene loves very nice , Did you do all the modeling in v.11 ? Mike Quote
JohnArtbox Posted October 13, 2003 Author Posted October 13, 2003 I modelled in the alpha, but the groundplane is only 60 patches plane, and the sky is a 32 patch flattened dome. Everything is in the materials.The trees are the only alpha specific feature. Here's an mpeg, which everyone should be able to play.( 3x3 multipass) flythrough.mpg Quote
Mike Lium Posted October 13, 2003 Posted October 13, 2003 Excellant ! Thanks for posting that Mike Quote
JohnArtbox Posted October 14, 2003 Author Posted October 14, 2003 I've posted the project files for this project , including the forest and foliage materials at the end of the Alpha1 Hair thread here.Forest and Foilage Project Enjoy... Quote
Mike Lium Posted October 14, 2003 Posted October 14, 2003 Cool ! But I didn't get you anything Fun to see your work. Mike Quote
gra4mac Posted October 14, 2003 Posted October 14, 2003 This is interesting. Is there a way to get the trees on the slopes to stand upright? It looks odd with all the trees perpendicular to the surface. Quote
JohnArtbox Posted October 14, 2003 Author Posted October 14, 2003 you can comb the trees upright and you could also remove the trees on the cliffside using the density feature. You could probably reverse gravity on the materials and have it pull the trees upright as well Quote
ChrisThom Posted October 15, 2003 Posted October 15, 2003 Great. I can feel my dinner coming up my throat even as we speak. Quote
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