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Hash, Inc. - Animation:Master

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Posted

Hi guys,

 

I'm trying to find out how to rig an octopus-type character with TCM 2. The provided octopus model's legs seem to be rigged as tails, but I need my character to have feet.

All of the multiped rigs seem to have forward-facing feet and horizontal spine. All I need is a two-bone vertical body (same as the provided octopus) and 6 legs facing radially.

 

So how do I go about it? Do I use the headless biped rig and add the legs with the parts builder and then place them radially (does that screw up the rig?) Or can I use the multiped rigs and place the spine bones vertically and the legs radially?

 

Thanks.

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Posted

I'd suggest using Parts Builder to create the two extra legs (two right legs = four total legs, after you run Flipper), since running Biped Builder multiple times will get you extra spines, too. And you should be able to place the legs radially with no trouble, although you might run into the known issue with leg twisting, although there should have a fix available for that tomorrow.

 

Good luck. It sounds like a cute character. :)

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