zandoriastudios Posted May 16, 2004 Posted May 16, 2004 Are Weightmover and A:M Weights obsolete now? I was rigging a character this weekend, using the new control points weights in V11. It seems to have all of the control of these add-on products, and was incredibly easy to set-up. I had purchased Weightmover, but never got around to using it. I mainly wanted it because of the way you could do scales and other things that you want to not stretch as they bend. Now you can just click "Balance Connected" in the Control Point Weights dialog,and it's done! The process was so simple, and the results so good, that I wondered if there was any reason for Version 11 users to use them, or if they were only really useful for Version 10? Quote
Sharky Posted May 16, 2004 Posted May 16, 2004 Hi! What kind of area use it? Maybe a long neck or tail? Can you show me some capture screens? Maybe I'm interesting in your new model! Thanks,Sharky Quote
zandoriastudios Posted May 16, 2004 Author Posted May 16, 2004 (edited) I used it everywhere! Hips, shoulders, elbows, knees, torso, between fingers, wrists! I didn't even have to compute CP weights, you can just select a group of cps, right-click and edit CP weights--that is where you can add influence from other bones via a drop-down list an either "balance selected" or "balance connected". You can adjust the percentages and tweak it easily. It is super cool!! Here is the character that I'm working on: Edited May 17, 2004 by zandoriastudios Quote
Sharky Posted May 16, 2004 Posted May 16, 2004 Thanks! I'm waiting your capture screen in the WIP thread! Sharky Quote
shaunf Posted May 17, 2004 Posted May 17, 2004 Weightmover is still wonderfully useful! I've been rigging my characters in v11 and I find it easier to rig the shoulders and hips initially with the weightmover (which takes 10 - 15 minutes generally), and then play around with individual cps weights to fix any areas which don't move the way I want them to. Weight mover is definately not obsolete in my book!! Quote
Sharky Posted May 17, 2004 Posted May 17, 2004 Hi Mr. William Sutton! It's model is very cute and nice! I like it! Can You show me some actions, where You use A:M weight? Can You write a small tutorial,where you write down What are "balance selected" or "balance connected" and How can you make this? Thanks before and I'm waiting your answer! Sharky Quote
3DArtZ Posted May 17, 2004 Posted May 17, 2004 I used it everywhere! Hips, shoulders, elbows, knees, torso, between fingers, wrists! Hey William, nice model first off! Your definately making some great work with the new hair system. 2nd... I'd like to see the hips your talking about performing in more detail. Mike Fitz www.3dartz.com Quote
zandoriastudios Posted May 17, 2004 Author Posted May 17, 2004 I will do some animations in my WIP thread soon Quote
Sharky Posted May 17, 2004 Posted May 17, 2004 Hi Mr. William Sutton! And tutorial,where please you write me down How can you make this? Sharky Quote
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