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Hash, Inc. - Animation:Master

Has the way Paths work changed?


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OK, I have a path (a spline with 3 CP's) I have constrained my Camera to the path (Path Constraint) and I have also contrained the camera to aim at a null.

 

Camera jumps to the path and travels along it BUT only travels 1/2 between the first and second CP (100% enforcement at chor end) BUT it also behaves like it is pointing at the null as if it has travelled the full length of the path. Obviously I am missing something here...

 

Partially solved. Chor length was set too long.

 

Edit - Fixed by deleting the path and camera constraints then doing it again.... Not sure what went wrong but it's working now....

 

 

Cheers

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