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Hash, Inc. - Animation:Master

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Posted

hI,

I cant copy and paste keys ! i can create them but the copy and paste function do not work ! what are the case when things goes like that ? ,is it about mirroring or stuff ? how can i resolved this ?

 

Thank you :(

 

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  • Hash Fellow
Posted

1st, make sure you have "Whole Model" filter on when you copy and paste

 

1st b, Translate Key and Rotate Key filters must be on

 

2nd, Skeletal mode not Choreography mode

 

3rd, all spine/neck/head bones need to be centered on x=0 in the model

Posted
1st, make sure you have "Whole Model" filter on when you copy and paste

 

1st b, Translate Key and Rotate Key filters must be on

 

2nd, Skeletal mode not Choreography mode

 

3rd, all spine/neck/head bones need to be centered on x=0 in the model

 

 

Ths Rob ! :) could have a look on this one , bones twist at a certain point in Z axe (2001 rig), i ve move the knees control bones in the model window).

 

post-12843-1254762015_thumb.jpg post-12843-1254762026_thumb.jpg

  • Hash Fellow
Posted

You don't have the Key rotate and Key translate filters on.

 

It's exceedingly rare that you ever want to not key those.

Posted
You don't have the Key rotate and Key translate filters on.

 

It's exceedingly rare that you ever want to not key those.

 

 

 

these filters go off each time A:M crash and i relaunch it, anyway it doesn explain the twist bone problem (ik arm on) ! and it s doesnt seem an extreme pose for me.

 

post-12843-1254764405_thumb.jpg

  • Hash Fellow
Posted

It's possible the bones are not symmetrical in the original model, including the roll handle.

 

 

these filters go off each time A:M crash and i relaunch it,

 

run A:M turn, them on, then save a blank PRJ before you do anything else.

 

when you save a PRJ, A:M also updates its default settings.

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