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Hash, Inc. - Animation:Master

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So I made a triangle and I want it to look not as straight and I want it to look deformed. Is there a way to do this without doing it one by one.

 

In the model windos you can select a gropu of CPs then turn on the distortion box tool. move the CPs in the distortion box distort the mesh.

 

you can change how many CPs are in the dist box in the options panel

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