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Hash, Inc. - Animation:Master

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Posted

Ok so ive ran TSM2 plugin, and got a skeleton, inserted it into my character, and everything works just fine, except when i placed the bones in the hand i had 3 control bones, then when i run the Rigger plugin, now i only have 1 bone per finger, and i cant open and close the hands naturally. So is this an option i missed in my skeleton setup? Do i have to re-rig from scratch or can this be fixed?

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Posted

NO! This is an awesome and powerful feature Raf innovated into The Setup Machine. Simply rotate the roll-handle of the one bone and the fingers bend quite nicely! One bone better than 3!

  • Hash Fellow
Posted

And I'll note there is an explanation of that (and the rest of the rig) in the manual that is copied into your AM/hxt/TSM2 folder when you install TSM2. Read it. It's good for you.

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