8imon Posted April 3, 2008 Posted April 3, 2008 Hello, im very new to animation master, but I know most of the how-to-model-basics. I have finished most parts of my 3d Tyrannosaurus rex BUT, I can't find any option that can remove triangles or a smooth shading option*. So my first question would be: Is there any model correcting button? Or any smooth shading button? and.....my second is: How can you mount an UV map to a model instead of drag and droping decals? Thanks a lot 8imon * smooth shading is shading the model from flat triangles shading to smoother. Quote
Fishman Posted April 3, 2008 Posted April 3, 2008 When you say you know most of the how to model basics, is that on Animation Master? Your question about removing triangles and smoothing seem to indicate that your experience is with a polygon modeler. If that is true, then you may not be very familiar with patch modeling in Animation Master. Here is a good basic tutorial. Basic Splinemanship information - http://www.alienlogo.com/tincan/ Have you done the Art of Animation Master? Those tutorials are designed to bring you up through the different features of the program. Good Luck! Scott Quote
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