rusty Posted October 9, 2007 Share Posted October 9, 2007 David or Mark, I've adjusted the thumb (both bones as instructed and the splines) and it seems to have come out great. However I do have one issue. When turn the roll handle of the right_finger_thumb_control to roll the thumb, at each extreem end the tip of the thumb rotates. Since 'Sam' doesn't do this I must conclude that something went south with my fooling around. Any ideas? Thanks (yet again!), Rusty Quote Link to comment Share on other sites More sharing options...
itsjustme Posted October 9, 2007 Share Posted October 9, 2007 David or Mark, I've adjusted the thumb (both bones as instructed and the splines) and it seems to have come out great. However I do have one issue. When turn the roll handle of the right_finger_thumb_control to roll the thumb, at each extreem end the tip of the thumb rotates. Since 'Sam' doesn't do this I must conclude that something went south with my fooling around. Any ideas? Thanks (yet again!), Rusty Double-check that you have re-parented everything the way that it is in Squetchy Sam. If that is correct, unhide all of the hand bones and check to make sure that the 'Z' rotation on the thumb bones is the same (in Bones mode). Those are what I would check. If either of those aren't the problem, I'll have to take a look at it to figure it out. Hope that helps, Rusty. Quote Link to comment Share on other sites More sharing options...
rusty Posted October 9, 2007 Author Share Posted October 9, 2007 David or Mark, I've adjusted the thumb (both bones as instructed and the splines) and it seems to have come out great. However I do have one issue. When turn the roll handle of the right_finger_thumb_control to roll the thumb, at each extreem end the tip of the thumb rotates. Since 'Sam' doesn't do this I must conclude that something went south with my fooling around. Any ideas? Thanks (yet again!), Rusty Double-check that you have re-parented everything the way that it is in Squetchy Sam. If that is correct, unhide all of the hand bones and check to make sure that the 'Z' rotation on the thumb bones is the same (in Bones mode). Those are what I would check. If either of those aren't the problem, I'll have to take a look at it to figure it out. Hope that helps, Rusty. Good advise. That did the trick. Rusty Quote Link to comment Share on other sites More sharing options...
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