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How to set the pivot of a model to a new position


Fuchur

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Hi!

 

I am a long time user of A:M but sometimes even we have newbee-questions ;)

 

So:

How do you set the pivot of a model to a new position?

 

When I model a character and rig it and than I want to reset the pivot of the model (in the model-window) to a new position so that for example the feet of my character are at the 0 / 0 / 0 point.

I could translate the geometry and after that the bones with a translate-comment on the highest hierachy-level, but I wounder if there is a way to just set the model-pivot with a number-input like "Set new pivot to 50 cm lower."?

 

Thanks for your time and your answers

*Fuchur*

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